Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorStijn Buys <ingar@osirion.org>2008-07-28 19:37:31 +0000
committerStijn Buys <ingar@osirion.org>2008-07-28 19:37:31 +0000
commitd389a31f9816b55d8c7685ec24b9ab814252d693 (patch)
tree9b2577692e543fa6c59fcda508f92c3eb839ac7a /src/core/gameserver.cc
parent17408276791033e8122819185abf3bcb01740105 (diff)
zone support
Diffstat (limited to 'src/core/gameserver.cc')
-rw-r--r--src/core/gameserver.cc23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc
index afdc269..db8852a 100644
--- a/src/core/gameserver.cc
+++ b/src/core/gameserver.cc
@@ -188,10 +188,10 @@ GameServer::~GameServer()
server_network = 0;
}
- if (!Cvar::sv_dedicated->value())
- player_disconnect(localplayer());
-
if (server_module) {
+ if (server_module->running() && !Cvar::sv_dedicated->value())
+ player_disconnect(localplayer());
+
server_module->shutdown();
if (server_module != Module::preload())
@@ -480,6 +480,9 @@ void GameServer::player_disconnect(Player *player)
message.append("^B disconnects.");
broadcast(message, player);
+ // clear all player assets
+ player->clear_assets();
+
// notify the game module
server_module->player_disconnect(player);
@@ -533,8 +536,7 @@ void GameServer::frame(float seconds)
}
// run a time frame on each entity
- std::map<unsigned int, Entity *>::iterator it;
- for (it=Entity::registry.begin(); it != Entity::registry.end(); it++) {
+ for (Entity::Registry::iterator it=Entity::registry().begin(); it != Entity::registry().end(); it++) {
Entity *entity = (*it).second;
if ((entity->type() == Entity::Controlable) || (entity->type() == Entity::Dynamic)) {
@@ -562,8 +564,7 @@ void GameServer::frame(float seconds)
server_network->broadcast_frame(server_time, server_previoustime);
// send changes in the world
- std::map<unsigned int, Entity *>::iterator it;
- for (it=Entity::registry.begin(); it != Entity::registry.end(); it++) {
+ for (Entity::Registry::iterator it=Entity::registry().begin(); it != Entity::registry().end(); it++) {
Entity *entity = (*it).second;
@@ -573,7 +574,7 @@ void GameServer::frame(float seconds)
server_network->broadcast_entity_delete(entity);
}
- core::Entity::remove(entity->id());
+ core::Entity::erase(entity->id());
} else if (entity->entity_created) {
@@ -597,12 +598,12 @@ void GameServer::frame(float seconds)
} else {
// local update stub
- std::map<unsigned int, Entity *>::iterator it;
- for (it=Entity::registry.begin(); it != Entity::registry.end(); it++) {
+ for (Entity::Registry::iterator it=Entity::registry().begin(); it != Entity::registry().end(); it++) {
Entity *entity = (*it).second;
if (entity->entity_destroyed) {
- core::Entity::remove(entity->id());
+ Entity::erase(entity->id());
+
} else if (entity->entity_created) {
entity->entity_created = false;