diff options
author | Stijn Buys <ingar@osirion.org> | 2011-02-16 12:59:52 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2011-02-16 12:59:52 +0000 |
commit | e082e5055ec81fcec9e38e41baae488f59aabbfb (patch) | |
tree | 1cbc83052c0c18069ef348060421fcc1e7c9f637 /src/core/gameserver.cc | |
parent | 3331f3f8babe92f8b2a1e9c2590f78d2b0d6ad4d (diff) |
Print player name and id to the console when a network client connects.
Diffstat (limited to 'src/core/gameserver.cc')
-rw-r--r-- | src/core/gameserver.cc | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc index d6f9029..564622f 100644 --- a/src/core/gameserver.cc +++ b/src/core/gameserver.cc @@ -467,13 +467,6 @@ void GameServer::player_connect(Player *player) player->player_id = server_maxplayerid++; - /* - std::string message("^B"); - message.append(player->name()); - message.append("^B connects."); - broadcast(message, player); - */ - // notify the game module server_module->player_connect(player); |