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authorStijn Buys <ingar@osirion.org>2008-03-16 14:51:37 +0000
committerStijn Buys <ingar@osirion.org>2008-03-16 14:51:37 +0000
commit7d7b9324f1f0db14648fb9fe32256d7942af77b9 (patch)
treeef2a60c275f22c6b1ab7430a299138597030b581 /src/core/netserver.cc
parent9a7ca1743f0c74042bca4d4903f7e56fe810edce (diff)
somewhat smoother network play, player assets, client pif updates
Diffstat (limited to 'src/core/netserver.cc')
-rw-r--r--src/core/netserver.cc8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/core/netserver.cc b/src/core/netserver.cc
index 0722061..87f5320 100644
--- a/src/core/netserver.cc
+++ b/src/core/netserver.cc
@@ -184,9 +184,9 @@ NetClient *NetServer::find_client(Player const *player)
* The following incoming protocol messages are parsed;
*
* disconnect
- * help
- * list_players
- * name
+ * cmd <game command>
+ * cup
+ * pif
* say <text>
*
*/
@@ -249,6 +249,7 @@ void NetServer::parse_incoming_message(NetClient *client, const std::string & me
return;
}
+ /*
// name
if (command == "name") {
std::string name;
@@ -284,6 +285,7 @@ void NetServer::parse_incoming_message(NetClient *client, const std::string & me
send(client, "msg info list_players - shows a list of connected players\n");
send(client, "msg info disconnect - disconnect\n");
}
+ */
}
}