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authorStijn Buys <ingar@osirion.org>2013-01-01 15:20:14 +0000
committerStijn Buys <ingar@osirion.org>2013-01-01 15:20:14 +0000
commit614ce1267772d67825a32fb7495a049cd6498fe5 (patch)
tree20374ef083b62524e831bce2a8a89fcc70a63f42 /src/core/slots.cc
parent18969b1c444597741547598d35e8f0f97acd39dc (diff)
Initial support for turret-style weapons.
Diffstat (limited to 'src/core/slots.cc')
-rw-r--r--src/core/slots.cc3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/slots.cc b/src/core/slots.cc
index 12f6208..6d6096a 100644
--- a/src/core/slots.cc
+++ b/src/core/slots.cc
@@ -23,8 +23,7 @@ void Slots::load(model::Model *model)
{
for (model::Model::Weapons::iterator it = model->weapons().begin(); it != model->weapons().end(); ++it) {
Slot *slot = new Slot();
- slot->set_location((*it)->location());
- slot->set_axis((*it)->axis());
+ slot->load((*it));
slots_container.push_back(slot);
}
//con_debug << " loaded " << slots_container.size() << " entity slots" << std::endl;