diff options
author | Stijn Buys <ingar@osirion.org> | 2012-10-08 19:58:08 +0000 |
---|---|---|
committer | Stijn Buys <ingar@osirion.org> | 2012-10-08 19:58:08 +0000 |
commit | 14ea3d9d037175d4d5326ac9c83fe69ddcd0d9c4 (patch) | |
tree | ace65b7504daa0791a8dd79e4278db1ea1ef304b /src/core | |
parent | 66c776cc66d5c91ed3e798b0f5c5a30baf1f1d69 (diff) |
added zone flags,
renamed Entity::flag_is_set() to Entity::has_flag()
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/entity.cc | 6 | ||||
-rw-r--r-- | src/core/entity.h | 23 | ||||
-rw-r--r-- | src/core/gameserver.cc | 2 | ||||
-rw-r--r-- | src/core/zone.h | 29 |
4 files changed, 49 insertions, 11 deletions
diff --git a/src/core/entity.cc b/src/core/entity.cc index 3094208..7bb5278 100644 --- a/src/core/entity.cc +++ b/src/core/entity.cc @@ -550,7 +550,7 @@ void Entity::frame(const unsigned long elapsed) void Entity::reset() { - if (!radius() || flag_is_set(NonSolid)) { + if (!radius() || has_flag(NonSolid)) { return; } @@ -695,7 +695,7 @@ void EntityDynamic::set_state(int state) void EntityDynamic::reset() { - if (!radius() || flag_is_set(NonSolid)) { + if (!radius() || has_flag(NonSolid)) { return; } @@ -1169,7 +1169,7 @@ void EntityControlable::set_zone(Zone *zone) void EntityControlable::reset() { - if (!radius() || flag_is_set(NonSolid)) { + if (!radius() || has_flag(NonSolid)) { return; } diff --git a/src/core/entity.h b/src/core/entity.h index 07a3bec..19e47bc 100644 --- a/src/core/entity.h +++ b/src/core/entity.h @@ -44,7 +44,12 @@ class Entity : public Label public: /** * @brief entity flags - */ + * NonSolid will exclude the entity from the bullet physics world + * Bright is used by EntityGlobe, where a bright sphere is a light source + * Dockable means the entity can be docked by a player + * ShowOnMap will make the entity appear on the map + * KeepAlive is used by EntityDynamic and marks the entity as deletable in the keepalive run + * */ enum Flags {NonSolid = 2, Bright = 4, Dockable = 8, ShowOnMap = 16, KeepAlive = 32}; /// Entity type constants @@ -94,7 +99,7 @@ public: } /// returns true of a flag is set - inline const bool flag_is_set(const Flags flag) const { + inline const bool has_flag(const Flags flag) const { return ((entity_flags & (unsigned int)flag) == (unsigned int)flag); } @@ -321,14 +326,18 @@ public: entity_axis.assign(axis); } - /// set flag + /** + * @brief set flag + * */ inline void set_flag(Flags flag) { - entity_flags |= flag; + entity_flags |= (unsigned int) flag; } - /// unset flag + /** + * @brief unset flag + * */ inline void unset_flag(Flags flag) { - entity_flags &= ~flag; + entity_flags &= ~((unsigned int) flag); } /** @@ -684,7 +693,7 @@ public: } /// returns true if the specified control flag is set - inline bool control_flag_is_set(ControlFlags flag) const { + inline bool control_has_flag(ControlFlags flag) const { return ((flag && entity_control_flags) == flag); } diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc index f9cc061..579f65d 100644 --- a/src/core/gameserver.cc +++ b/src/core/gameserver.cc @@ -641,7 +641,7 @@ void GameServer::frame(const unsigned long timestamp) for (Entity::Registry::iterator it = Entity::registry().begin(); it != Entity::registry().end(); it++) { Entity *entity = (*it).second; Zone *zone = entity->zone(); - if (zone && entity->flag_is_set(Entity::KeepAlive)) { + if (zone && entity->has_flag(Entity::KeepAlive)) { if (zone->keepalive_run() && zone->keepalive_box().inside(entity->location())) { entity->set_keepalive(this->timestamp()); diff --git a/src/core/zone.h b/src/core/zone.h index 644620d..22440c4 100644 --- a/src/core/zone.h +++ b/src/core/zone.h @@ -76,6 +76,8 @@ public: } /* ---- Zone class ----------------------------------------- */ + + enum Flags { Hidden = 1 }; /** * @brief create a new zone @@ -103,6 +105,18 @@ public: inline unsigned int id() const { return zone_id; } + + /// zone flags + inline const unsigned int flags() const { + return zone_flags; + } + + /** + * @brief returns true if a specified flag is set + * */ + inline const bool has_flag(const Flags flag) const { + return ((zone_flags & (unsigned int) flag) == (unsigned int) flag); + } /// ambient light color inline math::Color const & ambient_color() { @@ -144,6 +158,20 @@ public: Entity *search_entity(const std::string & label); /* ---- mutators ------------------------------------------- */ + + /** + * @brief set flag + * */ + inline void set_flag(Flags flag) { + zone_flags |= (unsigned int) flag; + } + + /** + * @brief unset flag + * */ + inline void unset_flag(Flags flag) { + zone_flags &= ~((unsigned int) flag); + } /** * @brief set the skybox name @@ -244,6 +272,7 @@ public: private: unsigned int zone_id; + unsigned int zone_flags; std::string zone_sky; math::Color zone_ambient_color; |