diff options
author | Stijn Buys <ingar@osirion.org> | 2009-08-15 08:18:13 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2009-08-15 08:18:13 +0000 |
commit | 4ca453e2272beed121b957244408a61b0b0d8b9b (patch) | |
tree | 6be8e297eb49da4d957081d8faeff64d6ff35e52 /src/core | |
parent | 05928e35b08a47f5c80b7aa9a5b391a0c1d76ad5 (diff) |
don't render entites behind the camera
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/range.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/core/range.h b/src/core/range.h index aa194bb..d530f0b 100644 --- a/src/core/range.h +++ b/src/core/range.h @@ -9,19 +9,18 @@ namespace core { +/** + * @brief range and scale constants + */ namespace range { - /// maximal visiblae range (world distance) + /// maximal visible range (world distance) /** This is the distance of the frustum far plane, - * the maximal distance at which non-controlable entities can be drawn. - * the maximal radar range for controlable entities, + * the maximal distance at which entities can be drawn. + * the maximal radar range * and the maximal range to send entity updates */ const float maxdistance = 1024.0f; - /// maximal visible range for controlable entities (world distance) - const float maxvisible = 512.0f; - - /// detail/fx distance (world distance) const float fxdistance = 256.0f; } |