diff options
author | Stijn Buys <ingar@osirion.org> | 2008-04-26 16:55:57 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2008-04-26 16:55:57 +0000 |
commit | fe95954f9d17c9dade1827fe5d4cf8cffffddbce (patch) | |
tree | 0c5a6826979f32fb26a0d9708bb461fe22df1426 /src/filesystem | |
parent | a2c0647e07d178fd69b962205f4b1163682e2d80 (diff) |
virtual console::flush()
Diffstat (limited to 'src/filesystem')
-rw-r--r-- | src/filesystem/filesystem.cc | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/filesystem/filesystem.cc b/src/filesystem/filesystem.cc index 130aeb7..e0b45a9 100644 --- a/src/filesystem/filesystem.cc +++ b/src/filesystem/filesystem.cc @@ -24,18 +24,19 @@ void init() { con_print << "Initializing filesystem..." << std::endl; - // FIXME datadir should by set by ./configure and read from config.h - // initialize game data locations + // FIXME datadir should by set by ./configure and read from config.h datadir = "./data/"; + + // FIXME a local or remote game module must be able to set these basedir = "base/"; moddir = ""; - // FIXME win32 #ifndef _WIN32 homedir = getenv("HOME"); homedir = homedir + "/.osirion/"; #else + // FIXME win32 homedir = "./home/"; #endif |