diff options
author | Stijn Buys <ingar@osirion.org> | 2015-01-25 20:24:40 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2015-01-25 20:24:40 +0000 |
commit | 5bbbdc24293ad1138a0b93628f7d28f8b249b92d (patch) | |
tree | 52095645725b7debf6a1a304ffe4e119e1b7ac90 /src/game/base/game.h | |
parent | cd30cd33b8b78343f0edcc29ac07fa5bd1b844bd (diff) |
Added support for default player characters when joining a game.
Diffstat (limited to 'src/game/base/game.h')
-rw-r--r-- | src/game/base/game.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game/base/game.h b/src/game/base/game.h index 5a93272..25d3cb1 100644 --- a/src/game/base/game.h +++ b/src/game/base/game.h @@ -49,6 +49,7 @@ const float jump_timer_delay = 5.0f; const float jump_cooldown_delay = 2.0f; const float impulse_timer_delay = 3.0f; +class Character; class ShipModel; class Weapon; @@ -56,14 +57,21 @@ class Weapon; class Default { public: + typedef std::vector<Character *> Characters; + static core::Zone *zone; + + /* static core::Entity *view; static ShipModel *shipmodel; static Weapon *cannonmodel; static Weapon *turretmodel; static long credits; + */ static void clear(); + + static Characters characters; }; /// the base Project::OSiRiON game model |