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authorStijn Buys <ingar@osirion.org>2010-10-18 23:41:41 +0000
committerStijn Buys <ingar@osirion.org>2010-10-18 23:41:41 +0000
commit7a373c3f1fb8ea9dbef7690154bbe332fc386eca (patch)
treee56652c9b6197017d7eb8e86e5cd431bf9861d57 /src/game/base/game.h
parent4c5b00221c9405c5af06143974fbc6296ebe46b5 (diff)
bullet ActionInterface for controlable entities, KeepAlive flag and g_keepalive
Diffstat (limited to 'src/game/base/game.h')
-rw-r--r--src/game/base/game.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/base/game.h b/src/game/base/game.h
index c229a18..07df62d 100644
--- a/src/game/base/game.h
+++ b/src/game/base/game.h
@@ -83,6 +83,9 @@ public:
/// physics variable: default damping factor of space
static core::Cvar *g_damping;
+
+ /// game variable: amount of time dynamic objects are kept alive when there are no players
+ static core::Cvar *g_keepalive;
private: