diff options
author | Stijn Buys <ingar@osirion.org> | 2013-11-04 16:01:21 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2013-11-04 16:01:21 +0000 |
commit | 5f74a6b0f3e84ec00e68cda63da6e66df33a8149 (patch) | |
tree | 4dff3ee1d4e40ac9b42ec304aefc1a8191cffe2e /src/game/base/npc.h | |
parent | 8126e1941666f5dccd61e9ecc60db162049bb8ff (diff) |
Added support for NPC patrol routes.
Diffstat (limited to 'src/game/base/npc.h')
-rw-r--r-- | src/game/base/npc.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/base/npc.h b/src/game/base/npc.h index 5a7e176..48fff35 100644 --- a/src/game/base/npc.h +++ b/src/game/base/npc.h @@ -37,6 +37,7 @@ public: enum Mood { MoodWander = 0, MoodFormation = 1 }; NPC(const Profile profile, const ShipModel *shipmodel); + virtual ~NPC(); /* ---- inspectors ----------------------------------------- */ @@ -65,7 +66,7 @@ public: return npc_leader; } - /** + /** * @brief returns this NPC's patrol. * */ inline Patrol *patrol() |