diff options
author | Stijn Buys <ingar@osirion.org> | 2014-12-22 16:57:20 +0000 |
---|---|---|
committer | Stijn Buys <ingar@osirion.org> | 2014-12-22 16:57:20 +0000 |
commit | e7061d6fed8bdfc1828315eb8745cd919cb96bbc (patch) | |
tree | de614d556c748542ef169f1e4c295a832efdaae9 /src/game/base/npc.h | |
parent | 871552eab28d07c3aaf0cabb5fb167c0eb365bdf (diff) |
Prevent wingmen from getting destroyed when you buy a new ship or use the 'give ship' engine command.
Diffstat (limited to 'src/game/base/npc.h')
-rw-r--r-- | src/game/base/npc.h | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/src/game/base/npc.h b/src/game/base/npc.h index 39395c0..411f807 100644 --- a/src/game/base/npc.h +++ b/src/game/base/npc.h @@ -31,7 +31,7 @@ public: /* ---- inspectors ----------------------------------------- */ /** - * @brief returns the general moode of the NPC + * @brief returns the general mood of the NPC * */ inline const Mood mood() const { @@ -39,7 +39,7 @@ public: } /** - * @brief returns this NPC's leader. + * @brief returns this NPC's leader * */ inline Ship *leader() { @@ -47,13 +47,21 @@ public: } /** - * @brief returns this NPC's patrol. + * @brief returns this NPC's patrol * */ inline Patrol *patrol() { return npc_patrol; } + /** + * @brief return this NPC;s fleet commander + * */ + inline core::Player *commander() + { + return npc_commander; + } + /* ---- mutators ------------------------------------------- */ /** @@ -72,6 +80,11 @@ public: void set_patrol(Patrol *patrol); /** + * @brief set the NPC's fleet commander + * */ + void set_commander(core::Player *player); + + /** * @brief game frame * */ virtual void frame(const unsigned long elapsed); @@ -103,6 +116,8 @@ private: float npc_weapon_range; + core::Player *npc_commander; + }; // class NPC } // namespace game |