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authorStijn Buys <ingar@osirion.org>2009-07-16 18:34:54 +0000
committerStijn Buys <ingar@osirion.org>2009-07-16 18:34:54 +0000
commit70b4d79d501be4802a06770f02b8f49e2c14e8a7 (patch)
treeb868e13489f8ef4377c7ac6c7d900ee854270b03 /src/game/base/physics.cc
parent1b8ceba3a173ff59939042713cd07a65e83193f1 (diff)
Removes unused collor array support, disable bullet in sys/sys.h
Diffstat (limited to 'src/game/base/physics.cc')
-rw-r--r--src/game/base/physics.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/base/physics.cc b/src/game/base/physics.cc
index e0b6a70..b76e0c1 100644
--- a/src/game/base/physics.cc
+++ b/src/game/base/physics.cc
@@ -267,7 +267,7 @@ void PhysicsBody::init_physics(const float mass)
collider_body = new btRigidBody(body_info);
collider_body->setUserPointer((void *)entity());
collider_body->setLinearFactor(btVector3(1,1,1));
- //collider_body->setCcdMotionThreshold(0.0001f);
+ collider_body->setCcdMotionThreshold(0.0001f);
} else {
collider_body = new btRigidBody(mass, 0, collider_shape->bullet_shape(), inertia);
collider_body->setWorldTransform(t);