diff options
author | Stijn Buys <ingar@osirion.org> | 2011-05-11 14:48:17 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2011-05-11 14:48:17 +0000 |
commit | 1c63cbf204b1d2c667ce9f821ccb197d0ffb0ac3 (patch) | |
tree | c2d0ff7cc4a8a264657abd0ac99017a5b664ecd2 /src/game/base/ship.cc | |
parent | bb0f860989f84b901f80017ae0139a3fc0446dc1 (diff) |
Review of the main loop timer, converted timers from float to unsigned long,
corrected a number of timing bugs, improved client framerate stability.
Diffstat (limited to 'src/game/base/ship.cc')
-rw-r--r-- | src/game/base/ship.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/base/ship.cc b/src/game/base/ship.cc index 0fa44fb..7a499c3 100644 --- a/src/game/base/ship.cc +++ b/src/game/base/ship.cc @@ -365,7 +365,7 @@ void Ship::action (btScalar seconds) } } -void Ship::frame(float seconds) +void Ship::frame(const unsigned long elapsed) { //const float direction_reaction = 2.0f; // directional control reaction time //const float thrust_reaction = 0.5f; // thrust control reaction time @@ -646,7 +646,7 @@ void Ship::frame(float seconds) } */ - EntityControlable::frame(seconds); + EntityControlable::frame(elapsed); } |