diff options
author | Stijn Buys <ingar@osirion.org> | 2013-11-10 19:01:43 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2013-11-10 19:01:43 +0000 |
commit | f009487bbe6120f8f487302f5e1bb4ae606a51af (patch) | |
tree | edb7d8a2bbbfba3adf5641180dc221a7269c74ab /src/game/base/ship.cc | |
parent | aaf57b8aa9cbc8287f298de2b19861eb23aec2f3 (diff) |
Made NPCs only fire weapons on enemies within weapon range.
Diffstat (limited to 'src/game/base/ship.cc')
-rw-r--r-- | src/game/base/ship.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/base/ship.cc b/src/game/base/ship.cc index 9c2605d..368fc11 100644 --- a/src/game/base/ship.cc +++ b/src/game/base/ship.cc @@ -1142,7 +1142,7 @@ void Ship::frame(const unsigned long elapsed) if (!slot->has_flag(core::Slot::Mounted)) { continue; - } else if ( !(slot->item() && (slot->item()->info()->type() == Weapon::infotype()))) { + } else if (!slot->item() || (slot->item()->info()->type() != Weapon::infotype())) { continue; } else { |