diff options
author | Stijn Buys <ingar@osirion.org> | 2013-11-05 13:17:27 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2013-11-05 13:17:27 +0000 |
commit | 9a16c4b433bba4837bc98a90b446aa0726f0d447 (patch) | |
tree | 162f257f40a83ae46eddbe1fa0289b2d3e496e44 /src/game/base/ship.h | |
parent | cbb34af067be07ad28349e64d8670c97785c53c0 (diff) |
Correct a bug where launch timeout is ignored for patrols with only a single member,
increase dampening for cargo pods,
added 'explode' cheat function to self-destruct,
cleaned up cargo pod eject code,
eject cargo on ship destruction,
added g_cargoloss game variable.
Diffstat (limited to 'src/game/base/ship.h')
-rw-r--r-- | src/game/base/ship.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/base/ship.h b/src/game/base/ship.h index fa6e60d..e8a6505 100644 --- a/src/game/base/ship.h +++ b/src/game/base/ship.h @@ -214,6 +214,13 @@ public: void launch(); void set_spawn(core::Entity *spawn); + + /** + * @brief eject an item from inventory + * Ejecting an item while the ship is docked will destroy it, + * otherwise it will create a cargo pod + * */ + void eject(core::Item *item, const long eject_amount, const bool eject_message); protected: /** |