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authorStijn Buys <ingar@osirion.org>2010-11-11 20:32:21 +0000
committerStijn Buys <ingar@osirion.org>2010-11-11 20:32:21 +0000
commit128d1f7b752a25f2fd2ee105c9acfe8f9d1b9be5 (patch)
treeb43c33b8d2b91f1b63c0867903bb0217e033293a /src/game/base/shipmodel.cc
parent5eeb90aeaa0ab78455a3e55e048df12d1ddd3b91 (diff)
added initial faction support, entities can receive faction colors
added list_cargo, list_ship and list_faction engine functions
Diffstat (limited to 'src/game/base/shipmodel.cc')
-rw-r--r--src/game/base/shipmodel.cc8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game/base/shipmodel.cc b/src/game/base/shipmodel.cc
index 2b3f9d1..77ddb30 100644
--- a/src/game/base/shipmodel.cc
+++ b/src/game/base/shipmodel.cc
@@ -17,6 +17,11 @@ namespace game
core::InfoType *ShipModel::shipmodel_infotype = 0;
+void func_list_ship(const std::string &args)
+{
+ ShipModel::list();
+}
+
bool ShipModel::init()
{
// initialize shipmodel InfoType
@@ -121,6 +126,9 @@ bool ShipModel::init()
shipsini.close();
+ core::Func *func = core::Func::add("list_ship", func_list_ship);
+ func->set_info("list available ship types");
+
return true;
}