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authorStijn Buys <ingar@osirion.org>2013-01-01 15:20:14 +0000
committerStijn Buys <ingar@osirion.org>2013-01-01 15:20:14 +0000
commit614ce1267772d67825a32fb7495a049cd6498fe5 (patch)
tree20374ef083b62524e831bce2a8a89fcc70a63f42 /src/game/base/shipmodel.cc
parent18969b1c444597741547598d35e8f0f97acd39dc (diff)
Initial support for turret-style weapons.
Diffstat (limited to 'src/game/base/shipmodel.cc')
-rw-r--r--src/game/base/shipmodel.cc12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/game/base/shipmodel.cc b/src/game/base/shipmodel.cc
index ba87024..7d54ee2 100644
--- a/src/game/base/shipmodel.cc
+++ b/src/game/base/shipmodel.cc
@@ -235,6 +235,7 @@ void ShipModel::generate_info()
add_line("");
add_line("^BSpecifications:^N");
+
std::stringstream str;
str << "price: ^B" << price() << " ^Ncredits";
add_line(str.str());
@@ -259,6 +260,17 @@ void ShipModel::generate_info()
if (dockable()) {
add_line("^Bdockable");
}
+
+ if (modelname().size()) {
+ // FIXME the model has to be loaded to got slot information
+ /*
+ int nbcannons = 0;
+ int nbturrets = 0;
+
+ add_line("");
+ add_line("^BWeapons:^N");
+ */
+ }
}
ShipModel *ShipModel::find(const std::string & label)