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authorStijn Buys <ingar@osirion.org>2012-10-20 18:24:35 +0000
committerStijn Buys <ingar@osirion.org>2012-10-20 18:24:35 +0000
commitdb69f96fbf5ac5321bdcb1e86ff07d1e35de9fec (patch)
treebc997c204e36807cc61736d971ec48d9826117b9 /src/game/base/weapon.h
parent75274ebd6ba90784f5aa837b7e5ea97fc6bfb720 (diff)
Added func_drop, added spacemine template.
Diffstat (limited to 'src/game/base/weapon.h')
-rw-r--r--src/game/base/weapon.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/base/weapon.h b/src/game/base/weapon.h
index 247a3e7..01a135b 100644
--- a/src/game/base/weapon.h
+++ b/src/game/base/weapon.h
@@ -14,9 +14,14 @@ namespace game
class Weapon : public core::Info {
public:
+ enum SubType {Ammo = 0, Cannon = 1, Turret = 2, Mine = 3 };
+
Weapon();
~Weapon();
+ inline SubType subtype() const {
+ return weapon_subtype;
+ }
inline bool stackable() const {
return weapon_stackable;
}
@@ -29,6 +34,8 @@ public:
void set_level(const int level);
+ void set_subtype(const SubType subtype);
+
/* --- static registry functions ---------------------------------- */
static Weapon *find(const std::string & label);
@@ -49,6 +56,8 @@ private:
int weapon_level;
bool weapon_stackable;
+
+ SubType weapon_subtype;
};
} // namespace game