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authorStijn Buys <ingar@osirion.org>2008-02-11 00:19:11 +0000
committerStijn Buys <ingar@osirion.org>2008-02-11 00:19:11 +0000
commitafec8e7c3aec1a186512b997ed3b717efef8fc43 (patch)
tree92f19ef9144bd271c72a19a15ae32b7dcdcd994c /src/game/game.cc
parent825d5a44bd312772c53fdaa8924e4009cfb320a3 (diff)
renamed Entity.base_* to Entity.core_*
fixed camera::mode::Overview
Diffstat (limited to 'src/game/game.cc')
-rw-r--r--src/game/game.cc28
1 files changed, 20 insertions, 8 deletions
diff --git a/src/game/game.cc b/src/game/game.cc
index 197700f..51bb565 100644
--- a/src/game/game.cc
+++ b/src/game/game.cc
@@ -108,26 +108,28 @@ bool Game::init()
ship->label = "ship: Micron Vector";
core::Entity *cube = new core::Entity(core::entity::Solid & core::entity::Static);
- cube->base_shape = core::entity::Cube;
- cube->base_color = Color(0.0f, 0.8f, 0.0f);
+ cube->core_shape = core::entity::Cube;
+ cube->core_color = Color(0.0f, 0.8f, 0.0f);
cube->location = Vector3f(24.0f, 0.0f, -24.0f);
cube->label ="cube: Borg cube green";
+ cube->type = cube_enttype;
cube = new core::Entity(core::entity::Solid & core::entity::Static);
- cube->base_shape = core::entity::Cube;
- cube->base_color = Color(1.0f, 0.0f, 0.0f);
+ cube->core_shape = core::entity::Cube;
+ cube->core_color = Color(1.0f, 0.0f, 0.0f);
cube->location = Vector3f(16.0f, 0.0f, -16.0f);
cube->label ="cube: Borg cube red";
+ cube->type = cube_enttype;
core::Entity *sphere = new core::Entity(core::entity::Solid & core::entity::Static);
- sphere->base_shape = core::entity::Sphere;
- sphere->base_color = Color(0.8f, 0.8f, 0.0f);
+ sphere->core_shape = core::entity::Sphere;
+ sphere->core_color = Color(0.8f, 0.8f, 0.0f);
sphere->location = Vector3f(0.0f, 0.0f, -32.0f);
sphere->label ="sphere: The Sphere";
core::Entity *axis = new core::Entity(core::entity::Static);
- axis->base_shape = core::entity::Diamond;
- axis->base_color = Color(1.0f, 1.0f, 0.0f);
+ axis->core_shape = core::entity::Diamond;
+ axis->core_color = Color(1.0f, 1.0f, 0.0f);
axis->location = Vector3f(0, 0, 0);
axis->label = "axis: Origin";
@@ -152,4 +154,14 @@ void Game::frame(float seconds)
ship->update(seconds);
}
+void Game::event_join(core::Player *player)
+{
+ if (!player)
+ return;
+
+ ship = new Ship();
+ ship->location = Vector3f(0,0,0);
+ ship->label = "ship: Micron Vector";
+}
+
}; // namespace game