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authorStijn Buys <ingar@osirion.org>2010-11-18 13:50:47 +0000
committerStijn Buys <ingar@osirion.org>2010-11-18 13:50:47 +0000
commit847f84e1e3797277407bc34f5acc51b801b2bf29 (patch)
tree781edbf9e6663a4b6a8cfbaf173f43cfd83db62b /src/game
parent445f4a201f205763a2241d87ef81a99b5dd55d26 (diff)
Unified radiant angles conversion into a single math::Axis.assign() method, corrected transformation order.
Removed unnecessary model::LIGHTSCALE constant, light and flare sizes are rescaled according to the global model::SCALE. Added gl::depthfunc, enabled GL_LEQUAL while drawing lights and flares.
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