diff options
author | Stijn Buys <ingar@osirion.org> | 2013-01-20 21:37:11 +0000 |
---|---|---|
committer | Stijn Buys <ingar@osirion.org> | 2013-01-20 21:37:11 +0000 |
commit | d4f9da2f3c19511b028da2569d7b6a8d1371e135 (patch) | |
tree | e1bba0d8dd3b15169612f865612d3fca6475639a /src/game | |
parent | 4feff2411d1b703a3b93d8a342112bd998b1ffed (diff) |
Major overhaul of the particle system back-end, support multiple ejectors per particle system.
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/base/weapon.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/base/weapon.cc b/src/game/base/weapon.cc index a27d51b..5e94784 100644 --- a/src/game/base/weapon.cc +++ b/src/game/base/weapon.cc @@ -157,7 +157,7 @@ bool Weapon::init() if (weapon) { if (weaponsini.got_key_float("speed", f)) { - // speed is in meters / second, one game unit is 100 meters + // convert speed from meters/second to game units/second weapon->set_projectile_speed(f * 0.01f); continue; |