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authorStijn Buys <ingar@osirion.org>2011-01-27 12:36:26 +0000
committerStijn Buys <ingar@osirion.org>2011-01-27 12:36:26 +0000
commit2a87246be478e5ddd2bef4080f36382a889e02dd (patch)
treed203a9a49044f03764dc2661f688b1c6c836e56d /src/model/collisionmesh.h
parent45b93da49b74acd7389e4faa1cfd5dba6cd75c95 (diff)
Moved material loading from render to core, make sure the dedicated server reads materials.ini,
removed unnecessary CollisionMesh::translate() method.
Diffstat (limited to 'src/model/collisionmesh.h')
-rw-r--r--src/model/collisionmesh.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/model/collisionmesh.h b/src/model/collisionmesh.h
index 7329a0e..9efd21a 100644
--- a/src/model/collisionmesh.h
+++ b/src/model/collisionmesh.h
@@ -58,8 +58,6 @@ public:
* @brief add a triangle to the collision mesh
*/
void add_triangle(const math::Vector3f & v0, const math::Vector3f & v1, const math::Vector3f & v2);
-
- void translate(const math::Vector3f translation);
/* ---- static ----------------------------------------------------- */