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author | Stijn Buys <ingar@osirion.org> | 2010-11-18 13:50:47 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2010-11-18 13:50:47 +0000 |
commit | 847f84e1e3797277407bc34f5acc51b801b2bf29 (patch) | |
tree | 781edbf9e6663a4b6a8cfbaf173f43cfd83db62b /src/model/model.h | |
parent | 445f4a201f205763a2241d87ef81a99b5dd55d26 (diff) |
Unified radiant angles conversion into a single math::Axis.assign() method, corrected transformation order.
Removed unnecessary model::LIGHTSCALE constant, light and flare sizes are rescaled according to the global model::SCALE.
Added gl::depthfunc, enabled GL_LEQUAL while drawing lights and flares.
Diffstat (limited to 'src/model/model.h')
-rw-r--r-- | src/model/model.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/model/model.h b/src/model/model.h index 9495285..d3973c9 100644 --- a/src/model/model.h +++ b/src/model/model.h @@ -20,9 +20,8 @@ namespace model { -/// scaling factor when loading .map geometry +/// scaling factor when loading model geometry const float SCALE = 1.0f / 1024.0f; -const float LIGHTSCALE = 1.0f / 100.0f; const float ANGLEUP = -1.0f; const float ANGLEDOWN = -2.0f; |