Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorStijn Buys <ingar@osirion.org>2010-03-13 13:02:01 +0000
committerStijn Buys <ingar@osirion.org>2010-03-13 13:02:01 +0000
commitb16f437accb2db2effde95d7c6afa7dc5dd70bf6 (patch)
treeb6570816ab01fc9fd9d9b765f9c4591dca0b043c /src/render/draw.cc
parent6694c79aedea3f5989dd3befdafb7906557f155d (diff)
lighting cvars patch by megatog615
Diffstat (limited to 'src/render/draw.cc')
-rw-r--r--src/render/draw.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/render/draw.cc b/src/render/draw.cc
index 0016bcf..9e6bb5a 100644
--- a/src/render/draw.cc
+++ b/src/render/draw.cc
@@ -60,9 +60,9 @@ void pass_prepare(float seconds)
// lighting settings for the default light GL_LIGHT0
GLfloat light_position[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat ambient_light[] = { 0.01f, 0.01f, 0.01f, 1.0f };
- GLfloat diffuse_light[] = { 0.2f, 0.2f, 0.2f, 1.0f };
- GLfloat specular_light[] = { 0.2f, 0.2f, 0.2f, 1.0f };
+ GLfloat ambient_light[] = { r_ambient->value(), r_ambient->value(), r_ambient->value(), 1.0f };
+ GLfloat diffuse_light[] = { r_diffuse->value(), r_diffuse->value(), r_diffuse->value(), 1.0f };
+ GLfloat specular_light[] = { r_specular->value(), r_specular->value(), r_specular->value(), 1.0f };
for (size_t i = 0; i < 3; i++) {
light_position[i] = Camera::eye()[i];
@@ -107,12 +107,12 @@ void pass_prepare(float seconds)
// bright globes set level light
GLfloat diffuse_light[4];
GLfloat ambient_light[] = { 0.0f, 0.0f, 0.0f, 1.0f };
- GLfloat specular_light[] = { 0.2f, 0.2f, 0.2f, 1.0f };
+ GLfloat specular_light[] = { r_specular->value(), r_specular->value(), r_specular->value(), 1.0f };
for (size_t i = 0; i < 3; i++) {
zone_light[i] = globe->location()[i];
zone_color[i] = globe->color()[i];
- diffuse_light[i] = globe->color()[i] * 0.4f;
+ diffuse_light[i] = globe->color()[i] * (r_diffuse->value() * 2);
}
zone_light[3] = 1.0f;
diffuse_light[3] = 1.0f;