diff options
author | Stijn Buys <ingar@osirion.org> | 2012-05-01 20:46:58 +0000 |
---|---|---|
committer | Stijn Buys <ingar@osirion.org> | 2012-05-01 20:46:58 +0000 |
commit | 6eddb531d70d5dad5fb2f037072b9ec4f4e4b5e5 (patch) | |
tree | 2abffd85b46e82fdb6d2d4fff1d1e2aa18fc8549 /src/render/draw.h | |
parent | 26b1401d6cfdfd35afe275e287dc7d205902e55e (diff) |
Use light environment classes in the model viewer and the main rendering routine.
Diffstat (limited to 'src/render/draw.h')
-rw-r--r-- | src/render/draw.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/render/draw.h b/src/render/draw.h index a477d35..71321c5 100644 --- a/src/render/draw.h +++ b/src/render/draw.h @@ -15,9 +15,6 @@ namespace render { -/// reset lighting parameters -void pass_reset_lights(); - /// draw the world void draw(float seconds); @@ -30,9 +27,6 @@ void draw_slots(const core::Entity *entity); /// reset void reset(); -/// add a zone light -int add_light(const math::Vector3f & location, float attenuation, const math::Color & color); - /// draw a sphere void draw_sphere(const math::Color & color, float radius); |