diff options
author | Stijn Buys <ingar@osirion.org> | 2012-11-25 12:06:13 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2012-11-25 12:06:13 +0000 |
commit | d8be908233fd7b85492d7a9e87f07bb207173990 (patch) | |
tree | 70d9103a867688838fc517290bb370366c69fedb /src/render/draw.h | |
parent | edc5ddce817244111b302e449c28a052f2746cc4 (diff) |
Moved core::EntityGlobe into a separate file,
added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
Diffstat (limited to 'src/render/draw.h')
-rw-r--r-- | src/render/draw.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/draw.h b/src/render/draw.h index 71321c5..21145c2 100644 --- a/src/render/draw.h +++ b/src/render/draw.h @@ -17,11 +17,11 @@ namespace render /// draw the world void draw(float seconds); - +/* /// draws model docks, used when targetting an entity void draw_target(const core::Entity *entity); - -/// draws entity weapon slots +*/ +/// draws entity slots void draw_slots(const core::Entity *entity); /// reset |