diff options
author | Stijn Buys <ingar@osirion.org> | 2012-12-28 22:55:35 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2012-12-28 22:55:35 +0000 |
commit | f416e6b792e5dda143f60b7a2724db6b3ec33d75 (patch) | |
tree | 553ddcaa6c60489904a8db818eff688c0b85a437 /src/render/draw.h | |
parent | fe96eee5db2acbef1ea0f360b180fd9f8f990444 (diff) |
Support for rendering globes with rings,
removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds.
Diffstat (limited to 'src/render/draw.h')
-rw-r--r-- | src/render/draw.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/render/draw.h b/src/render/draw.h index 122d7cd..a3b4d30 100644 --- a/src/render/draw.h +++ b/src/render/draw.h @@ -30,9 +30,12 @@ void reset(); /// draw a sphere void draw_sphere(const math::Color & color, float radius); -/// draw a corona +/// draw globe corona void draw_globe_corona(const math::Vector3f location, const math::Color & color, const float radius, const size_t corona_id); +/// draw globe rings +void draw_globe_rings(const math::Color & color, const size_t rings_id); + /// draw mode lights and flares void draw_model_lights( model::Model *model, const float scale, |