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authorStijn Buys <ingar@osirion.org>2008-03-05 18:21:39 +0000
committerStijn Buys <ingar@osirion.org>2008-03-05 18:21:39 +0000
commit4f6b27b58bfae9ce860a005edf890d8f1136a85f (patch)
treea3b4f7b108173d8cba0df0c66768d0a9ebf61047 /src/render/gl.h
parentc326c5d31e710cd22f4d5047252da2bfc77da1f1 (diff)
OpenGL lighting
Diffstat (limited to 'src/render/gl.h')
-rw-r--r--src/render/gl.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/render/gl.h b/src/render/gl.h
index 0513410..d5d6418 100644
--- a/src/render/gl.h
+++ b/src/render/gl.h
@@ -7,13 +7,11 @@
#ifndef __INCLUDED_RENDER_GL_H__
#define __INCLUDED_RENDER_GL_H__
-// project headers
+#include <GL/gl.h>
+
#include "math/vector3f.h"
#include "math/color.h"
-// OpenGL headers
-#include <GL/gl.h>
-
namespace render {
/// wrapper namespace for OpenGL operations
@@ -99,6 +97,11 @@ namespace gl
void vertex(const math::Vector3f& vector);
void vertex(const float x, const float y, const float z);
+
+ /// glNormal
+ void normal(const math::Vector3f & vector);
+
+ void normal(const float x, const float y, const float z);
/// multiply the current matrix by a general rotation matrix
/** @param angle The angle of the rotation, in degrees [0-360]