diff options
author | Stijn Buys <ingar@osirion.org> | 2013-01-21 18:37:59 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2013-01-21 18:37:59 +0000 |
commit | 266d0d2cf6648509650bdd490c8e9c64be75b92e (patch) | |
tree | df5fdb640ed09edcf044efdc8784b18a5881a513 /src/render/particleejectorscript.cc | |
parent | d4f9da2f3c19511b028da2569d7b6a8d1371e135 (diff) |
Added attached property to draw particle systems in entity space instead of world space,
corrected several bugs in the initial particle system implementation,
added impulse key to have particle systems react on impulse drive.
Diffstat (limited to 'src/render/particleejectorscript.cc')
-rw-r--r-- | src/render/particleejectorscript.cc | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/render/particleejectorscript.cc b/src/render/particleejectorscript.cc index 4c9b6c9..3609b9e 100644 --- a/src/render/particleejectorscript.cc +++ b/src/render/particleejectorscript.cc @@ -21,9 +21,11 @@ ParticleEjectorScript::ParticleEjectorScript() script_entity = false; script_entity_second = false; script_engine = false; + script_impulse = false; script_thrust = false; script_cull = model::CullNone; script_spawn_radius = 0.0f; + script_attached = false; } ParticleEjectorScript::ParticleEjectorScript(const ParticleEjectorScript &other) @@ -31,15 +33,17 @@ ParticleEjectorScript::ParticleEjectorScript(const ParticleEjectorScript &other) script_type = other.type(); script_interval = other.interval(); script_cone = other.cone(); + script_spawn_radius = other.spawn_radius(); script_offset = other.offset(); script_lifespan = other.lifespan(); script_speed = other.speed(); script_entity = other.entity(); script_entity_second = other.entity_second(); script_engine = other.engine(); + script_impulse = other.impulse(); script_thrust = other.thrust(); script_cull = other.cull(); - script_spawn_radius = other.spawn_radius(); + script_attached = other.attached(); script_texture.assign(other.texture()); script_axis.assign(other.axis()); |