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authorStijn Buys <ingar@osirion.org>2008-11-16 13:53:44 +0000
committerStijn Buys <ingar@osirion.org>2008-11-16 13:53:44 +0000
commit315a8c2dff9b76ac5e1ebbef265f13ac19d65e3d (patch)
treedec6de0bcf7f19dd95b7121f27b185da67cee4e2 /src/render/particles.h
parent28ba97bdd8fb6ca352dc49dba01a66bd155ad523 (diff)
engine trails
Diffstat (limited to 'src/render/particles.h')
-rw-r--r--src/render/particles.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/src/render/particles.h b/src/render/particles.h
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+++ b/src/render/particles.h
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+/*
+ render/particles.h
+ This file is part of the Osirion project and is distributed under
+ the terms of the GNU General Public License version 2
+*/
+
+#ifndef __INCLUDED_RENDER_PARTICLES_H__
+#define __INCLUDED_RENDER_PARTICLES_H__
+
+#include <deque>
+
+#include "math/color.h"
+#include "math/vector3f.h"
+#include "core/entity.h"
+
+namespace render {
+
+class Particle {
+public:
+ Particle(const math::Vector3f &location, float time);
+ Particle(const math::Vector3f &location, const math::Vector3f &up, const math::Vector3f &left, float time);
+
+ inline const math::Vector3f &location() const { return particle_location; }
+
+ inline const math::Vector3f &up() const { return particle_up; }
+
+ inline const math::Vector3f &left() const { return particle_left; }
+
+ inline const float time() const { return particle_time; }
+
+protected:
+ math::Vector3f particle_location;
+ math::Vector3f particle_up;
+ math::Vector3f particle_left;
+
+ float particle_time;
+};
+
+
+class ParticleStream {
+public:
+ ParticleStream(const math::Vector3f &location, const math::Color &color, float radius, size_t texture, core::EntityControlable *entity = 0, bool oriented = false);
+ ~ParticleStream();
+
+ void draw();
+
+ inline const size_t texture() const { return particles_texture; }
+
+ inline const math::Vector3f &location() const { return particles_location; }
+
+protected:
+ typedef std::deque<Particle *> Particles;
+
+ math::Vector3f particles_location;
+ math::Color particles_color;
+ size_t particles_texture;
+ bool particles_oriented;
+
+ float particles_radius;
+ float particles_timeout;
+ float particles_eject;
+
+ float particles_last_eject;
+
+ core::EntityControlable *particles_entity;
+
+ Particles particles_stream;
+};
+
+
+} // namespace render
+
+#endif // __INCLUDED_RENDER_PARTICLES_H__