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authorStijn Buys <ingar@osirion.org>2012-11-25 12:06:13 +0000
committerStijn Buys <ingar@osirion.org>2012-11-25 12:06:13 +0000
commitd8be908233fd7b85492d7a9e87f07bb207173990 (patch)
tree70d9103a867688838fc517290bb370366c69fedb /src/render/render.cc
parentedc5ddce817244111b302e449c28a052f2746cc4 (diff)
Moved core::EntityGlobe into a separate file,
added various methods to core::Item and core::Slot, added r_slots cvar to draw entity slots and docks, added game methods for mounting and umounting of weapons, added playerlist to chat window.
Diffstat (limited to 'src/render/render.cc')
-rw-r--r--src/render/render.cc6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/render/render.cc b/src/render/render.cc
index 45d3fda..794d777 100644
--- a/src/render/render.cc
+++ b/src/render/render.cc
@@ -11,6 +11,8 @@
#include "auxiliary/functions.h"
#include "core/application.h"
+#include "core/entity.h"
+#include "core/entityglobe.h"
#include "core/gameinterface.h"
#include "filesystem/filesystem.h"
#include "model/model.h"
@@ -40,6 +42,7 @@ core::Cvar *r_mipmap = 0;
core::Cvar *r_physics = 0;
core::Cvar *r_normals = 0;
core::Cvar *r_normalize = 0;
+core::Cvar *r_slots = 0;
void func_list_textures(std::string const &args)
{
@@ -100,6 +103,9 @@ void init(int width, int height)
r_physics = core::Cvar::get("r_physics", "0", core::Cvar::Archive);
r_physics->set_info("[bool] render physics (local game only)");
+
+ r_slots = core::Cvar::get("r_slots", "0", core::Cvar::Archive);
+ r_slots->set_info("[bool] render model slots");
Screenshot::screenshotformat = core::Cvar::get("screenshot_format", "jpg", core::Cvar::Archive);
Screenshot::screenshotformat->set_info("[string] screenshot format: jpg png tga");