diff options
author | Evan Goers <mega@osirion.org> | 2012-11-26 06:29:34 +0000 |
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committer | Evan Goers <mega@osirion.org> | 2012-11-26 06:29:34 +0000 |
commit | a3a57df0be5c9d1d4ebbd153cabadbca48d16e79 (patch) | |
tree | c745f693d46e4f966e9ebc478bf09da795144c2e /src/render/state.h | |
parent | bc8fb513b967d9c4eaa5f478e112c7f479093bbf (diff) |
Abstracted many more GL functions.
Added in useful texture unit info to State::init().
Cleaned up many non-abstracted GL functions used in draw.cc and state.cc.
Diffstat (limited to 'src/render/state.h')
-rw-r--r-- | src/render/state.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/render/state.h b/src/render/state.h index cda64d5..ea55602 100644 --- a/src/render/state.h +++ b/src/render/state.h @@ -104,6 +104,9 @@ public: inline static int max_lights() { return state_maxlights; } + inline static int max_textureunits() { + return state_maxtextureunits; + } static void set_normalize(const bool enable=true); @@ -116,6 +119,7 @@ private: static bool state_has_vbo; static GLuint state_vbo; static int state_maxlights; + static int state_maxtextureunits; static math::Color state_color_primary; // current primary color static math::Color state_color_secondary; // current secondary color |