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authorStijn Buys <ingar@osirion.org>2013-10-14 16:47:23 +0000
committerStijn Buys <ingar@osirion.org>2013-10-14 16:47:23 +0000
commit0ae585bf90031a95cec165bb6f0e25e337b9ecff (patch)
tree93f698c5e519cb3c06501e41d6b448909fdb1044 /src/render
parentd6471bf0f398257cb379944323cf85e8115491a5 (diff)
More explosion particles bugfixes.
Diffstat (limited to 'src/render')
-rw-r--r--src/render/particleejectorscript.cc2
-rw-r--r--src/render/particlesystem.cc6
-rw-r--r--src/render/particlesystemscript.cc2
3 files changed, 7 insertions, 3 deletions
diff --git a/src/render/particleejectorscript.cc b/src/render/particleejectorscript.cc
index 250eb20..c62e2dc 100644
--- a/src/render/particleejectorscript.cc
+++ b/src/render/particleejectorscript.cc
@@ -24,6 +24,7 @@ ParticleEjectorScript::ParticleEjectorScript()
script_engine = false;
script_impulse = false;
script_thrust = false;
+ script_explosion = false;
script_cull = model::CullNone;
script_spawn_radius = 0.0f;
script_attached = false;
@@ -47,6 +48,7 @@ ParticleEjectorScript::ParticleEjectorScript(const ParticleEjectorScript &other)
script_engine = other.engine();
script_impulse = other.impulse();
script_thrust = other.thrust();
+ script_explosion = other.explosion();
script_cull = other.cull();
script_attached = other.attached();
script_scaled = other.scaled();
diff --git a/src/render/particlesystem.cc b/src/render/particlesystem.cc
index 1e3f13b..1487587 100644
--- a/src/render/particlesystem.cc
+++ b/src/render/particlesystem.cc
@@ -181,12 +181,14 @@ void ParticleSystem::draw(const float seconds)
}
break;
- default:
- // ejectors should be active to draw explosions
+ case core::Entity::Destroyed:
if (ejector->explosion()) {
ejector_active = true;
}
break;
+
+ default:
+ break;
}
} else if (entity()->type() == core::Entity::Dynamic) {
diff --git a/src/render/particlesystemscript.cc b/src/render/particlesystemscript.cc
index 4c1f62b..2488446 100644
--- a/src/render/particlesystemscript.cc
+++ b/src/render/particlesystemscript.cc
@@ -236,7 +236,7 @@ ParticleSystemScript *ParticleSystemScript::load(const std::string &label)
continue;
} else if (inifile.got_key_bool("explosion", b)) {
- ejector->set_impulse(b);
+ ejector->set_explosion(b);
continue;
} else if (inifile.got_key_bool("entity", b)) {