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authorStijn Buys <ingar@osirion.org>2010-11-26 14:46:07 +0000
committerStijn Buys <ingar@osirion.org>2010-11-26 14:46:07 +0000
commita96da42a7c1232dee986e1f658ee34440f78ac6c (patch)
treed406c28b40c6d65e42cce66e0f484386189b8ba6 /src/render
parenta92dc36d721806f8613a7aa531eca89162de504a (diff)
Corrected patch normals and vertex unwinding order, draw smaller normals with r_normalize 1.
Diffstat (limited to 'src/render')
-rw-r--r--src/render/draw.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/render/draw.cc b/src/render/draw.cc
index 79daffd..6e60f86 100644
--- a/src/render/draw.cc
+++ b/src/render/draw.cc
@@ -532,9 +532,10 @@ void draw_fragment(const model::Fragment *fragment, bool draw_details)
gl::begin(gl::Lines);
gl::color(1.0f, 0.0f, 0.0f);
-
+ const float s = 0.01f;
+
for (size_t i = 0; i < vertex_count; i++) {
- const float s = 0.25f;
+
const float *n = &core::game()->vertexarray()->ptr()[(index+i) * 8 + 2];
const float *v = &core::game()->vertexarray()->ptr()[(index+i) * 8 + 5];