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authorStijn Buys <ingar@osirion.org>2008-04-05 10:52:39 +0000
committerStijn Buys <ingar@osirion.org>2008-04-05 10:52:39 +0000
commit25d2c764443723eb7a3dd5f8bf0b76586c1ff10b (patch)
treeb9cc681a3ff20900b32ce287505d018e0a7ae35f /src
parent49e268d1b4244948e49a11612501a743e311fbaf (diff)
Makefile.am updates, math::Axis, improved VertexArray, r_arraysize
Diffstat (limited to 'src')
-rw-r--r--src/Makefile.am10
-rw-r--r--src/client/Makefile.am5
-rw-r--r--src/client/input.cc9
-rw-r--r--src/client/input.h3
-rw-r--r--src/client/view.cc62
-rw-r--r--src/core/entity.cc33
-rw-r--r--src/core/entity.h25
-rw-r--r--src/core/model.cc106
-rw-r--r--src/core/model.h40
-rw-r--r--src/core/module.cc5
-rw-r--r--src/core/module.h3
-rw-r--r--src/core/netconnection.cc60
-rw-r--r--src/math/Makefile.am4
-rw-r--r--src/math/axis.cc54
-rw-r--r--src/math/axis.h52
-rw-r--r--src/math/color.h2
-rw-r--r--src/render/draw.cc8
-rw-r--r--src/render/render.cc39
-rw-r--r--src/render/render.h7
-rw-r--r--src/server/Makefile.am3
20 files changed, 402 insertions, 128 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index 504afb6..e6595f6 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -12,16 +12,14 @@ bin_PROGRAMS = osiriond osirion
osiriond_SOURCES = osiriond.cc
EXTRA_osiriond_SOURCES = osiriond-res.rc
osiriond_DEPENDENCIES = $(ICON_SERVER)
-osiriond_LDADD = $(ICON_SERVER) $(top_builddir)/src/game/libgame.la \
- $(top_builddir)/src/core/libcore.la $(top_builddir)/src/server/libserver.la \
- $(HOST_LIBS)
+osiriond_LDADD = $(top_builddir)/src/game/libgame.la \
+ $(top_builddir)/src/server/libserver.la $(HOST_LIBS) $(ICON_SERVER)
# client
osirion_SOURCES = osirion.cc
EXTRA_osirion_SOURCES = osirion-res.rc
osirion_DEPENDENCIES = $(ICON_CLIENT)
osirion_CFLAGS = $(LIBSDL_CFLAGS) $(GL_CFLAGS) $(GLUT_CFLAGS)
-osirion_LDADD = $(ICON_CLIENT) $(top_builddir)/src/game/libgame.la \
- $(top_builddir)/src/core/libcore.la $(top_builddir)/src/client/libclient.la \
- $(HOST_LIBS) $(GL_LIBS)
+osirion_LDADD = $(top_builddir)/src/game/libgame.la \
+ $(top_builddir)/src/client/libclient.la $(GL_LIBS) $(HOST_LIBS) $(ICON_CLIENT)
osirion_LDFLAGS = $(LIBSDL_LIBS)
diff --git a/src/client/Makefile.am b/src/client/Makefile.am
index 0d74532..8022dfa 100644
--- a/src/client/Makefile.am
+++ b/src/client/Makefile.am
@@ -8,6 +8,5 @@ libclient_la_LDFLAGS = -avoid-version -no-undefined $(GL_LIBS) $(LIBSDL_LIBS)
noinst_LTLIBRARIES = libclient.la
noinst_HEADERS = camera.h chat.h client.h console.h input.h keyboard.h video.h \
view.h
-libclient_la_LIBADD = $(top_builddir)/src/core/libcore.la \
- $(top_builddir)/src/filesystem/libfilesystem.la $(top_builddir)/src/math/libmath.la \
- $(top_builddir)/src/render/librender.la $(top_builddir)/src/sys/libsys.la
+libclient_la_LIBADD = $(top_builddir)/src/render/librender.la \
+ $(top_builddir)/src/core/libcore.la
diff --git a/src/client/input.cc b/src/client/input.cc
index 1a61424..88d1dd3 100644
--- a/src/client/input.cc
+++ b/src/client/input.cc
@@ -28,6 +28,10 @@ float local_thrust;
// last controlled entity
unsigned int last_control = 0;
+// mouse cursor position
+int mouse_x = 0;
+int mouse_y = 0;
+
void init()
{
con_print << "Initializing input..." << std::endl;
@@ -117,6 +121,11 @@ void frame(float seconds)
while (SDL_PollEvent(&event)) {
switch (event.type) {
+ case SDL_MOUSEMOTION:
+ mouse_x = event.motion.x;
+ mouse_y = event.motion.y;
+ break;
+
case SDL_KEYUP:
if (event.key.keysym.sym == SDLK_PRINT) {
video::screenshot();
diff --git a/src/client/input.h b/src/client/input.h
index daca0d6..9d47eb8 100644
--- a/src/client/input.h
+++ b/src/client/input.h
@@ -22,6 +22,9 @@ void shutdown();
/// handle one frame of input events
void frame(float seconds);
+extern int mouse_x;
+extern int mouse_y;
+
} // namespace input
} // namespace client
diff --git a/src/client/view.cc b/src/client/view.cc
index a19f98a..c31cc12 100644
--- a/src/client/view.cc
+++ b/src/client/view.cc
@@ -15,6 +15,7 @@
#include "client/camera.h"
#include "client/chat.h"
#include "client/console.h"
+#include "client/input.h"
#include "client/video.h"
#include "render/draw.h"
#include "render/render.h"
@@ -25,6 +26,9 @@
namespace client
{
+core::Cvar *draw_stats = 0;
+core::Cvar *draw_crosshaircolor = 0;
+
namespace view
{
@@ -33,6 +37,9 @@ float fps = 0;
void init()
{
camera::init();
+
+ draw_stats = core::Cvar::get("draw_stats", "0", core::Cvar::Archive);
+ draw_crosshaircolor = core::Cvar::get("draw_crosshaircolor", "1 1 1", core::Cvar::Archive);
}
void shutdown()
@@ -93,7 +100,6 @@ void draw_loader()
{
using namespace render;
- gl::enable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, render::textures[0]); // bitmaps/loader.tga
gl::color(1.0f, 1.0f, 1.0f, 1.0f);
@@ -111,8 +117,6 @@ void draw_loader()
glTexCoord2f(0.0f, 1.0f);
gl::vertex(0,video::height,0);
gl::end();
-
- gl::disable(GL_TEXTURE_2D);
}
void draw_status()
@@ -123,7 +127,6 @@ void draw_status()
return;
glBindTexture(GL_TEXTURE_2D, render::textures[1]); // bitmaps/conchars.tga
- gl::enable(GL_TEXTURE_2D);
// print the status in the upper left corner
gl::color(1.0f, 1.0f, 1.0f, 1.0f);
@@ -144,7 +147,7 @@ void draw_status()
draw_text(CHARWIDTH, 4, status);
// print stats if desired
- if (render::r_drawstats && render::r_drawstats->value()) {
+ if (draw_stats && draw_stats->value()) {
std::stringstream stats;
stats << "fps " << std::setw(6) << fps << "\n";
if (core::application()->connected()) {
@@ -184,11 +187,49 @@ void draw_status()
if (core::localcontrol()) {
status.str("");
status << " dir " << std::setfill('0') << std::setw(3) << roundf(core::localcontrol()->direction()) <<
- " speed " << std::setfill(' ') << std::setw(5) << std::fixed << std::setprecision(2) << core::localcontrol()->speed();
+ " speed " << std::setfill(' ') << std::setw(5) << std::fixed << std::setprecision(2) << core::localcontrol()->speed() << " - " << input::mouse_x << "+" << input::mouse_y;
+
draw_text(CHARWIDTH, video::height - CHARHEIGHT -4, status);
}
- gl::disable(GL_TEXTURE_2D);
+}
+
+void draw_cursor()
+{
+ if (!core::localcontrol() || console::visible())
+ return;
+
+ float crosshair_size = 48.0f;
+ float x = input::mouse_x - (crosshair_size /2);
+ float y = input::mouse_y - (crosshair_size /2);
+
+ using namespace render;
+
+ glBindTexture(GL_TEXTURE_2D, render::textures[2]); // bitmaps/crosshairs.tga
+
+ math::Color color;
+ if (draw_crosshaircolor && draw_crosshaircolor->value()) {
+ std::stringstream colorstr(draw_crosshaircolor->str());
+ colorstr >> color;
+ }
+ color.a = 0.5f;
+
+ gl::color(color);
+ gl::begin(gl::Quads);
+
+ glTexCoord2f(0,0 );
+ gl::vertex(x,y,0.0f);
+
+ glTexCoord2f(1, 0);
+ gl::vertex(x+crosshair_size, y, 0.0f);
+
+ glTexCoord2f(1, 1);
+ gl::vertex(x+crosshair_size, y+crosshair_size, 0.0f);
+
+ glTexCoord2f(0, 1);
+ gl::vertex(x, y+crosshair_size, 0.0f);
+
+ gl::end();
}
void frame(float seconds)
@@ -234,6 +275,8 @@ void frame(float seconds)
gl::matrixmode(GL_MODELVIEW);
gl::loadidentity();
+ gl::enable(GL_TEXTURE_2D);
+
if (!core::application()->connected()) {
// draw the loader bitmap
draw_loader();
@@ -245,6 +288,11 @@ void frame(float seconds)
// draw the status line
draw_status();
+
+ // draw the mouse cursor
+ draw_cursor();
+
+ gl::disable(GL_TEXTURE_2D);
}
} //namespace view
diff --git a/src/core/entity.cc b/src/core/entity.cc
index ebf9723..1e90b2a 100644
--- a/src/core/entity.cc
+++ b/src/core/entity.cc
@@ -335,4 +335,37 @@ void EntityControlable::set_direction(float direction)
}
}
+/*----- EntityGlobe ------------------------------------------------ */
+
+EntityGlobe::EntityGlobe(unsigned int flags) :
+ Entity(flags)
+{
+ entity_texture_id = 0;
+ entity_shape = Sphere;
+}
+
+EntityGlobe::EntityGlobe(std::istream & is) :
+ Entity(is)
+{
+ std::string n;
+ char c;
+ while ( (is.get(c)) && (c != '"'));
+ while ( (is.get(c)) && (c != '"'))
+ n += c;
+ entity_texture = n;
+ n.clear();
+
+}
+
+EntityGlobe::~EntityGlobe()
+{
+}
+
+void EntityGlobe::serialize(std::ostream & os) const
+{
+ Entity::serialize(os);
+ os << " \"" << entity_texture << "\"";
}
+
+}
+
diff --git a/src/core/entity.h b/src/core/entity.h
index 54479be..20242a9 100644
--- a/src/core/entity.h
+++ b/src/core/entity.h
@@ -32,7 +32,7 @@ public:
enum Flags {Static=1, Solid=2, Bright=4};
/// Entity type constants
- enum Type {Default=0, Dynamic=1, Controlable=2};
+ enum Type {Default=0, Dynamic=1, Controlable=2, Globe=3};
/// Entity shape constants
enum Shape {Diamond=0, Sphere=1, Cube=2, Axis=3};
@@ -276,6 +276,29 @@ public:
float target_direction;
};
+/// a Globe entity
+class EntityGlobe : public Entity
+{
+public:
+ EntityGlobe(unsigned int flags = 0);
+ EntityGlobe(std::istream & is);
+
+ ~EntityGlobe();
+
+ virtual void serialize(std::ostream & os) const;
+
+
+/*----- inspectors ------------------------------------------------ */
+
+ /// core type id
+ virtual inline unsigned int type() const { return Entity::Globe; }
+
+ std::string entity_texture;
+
+ /// client side, texture id
+ unsigned int entity_texture_id;
+};
+
}
#endif // __INCLUDED_CORE_ENTITY_H__
diff --git a/src/core/model.cc b/src/core/model.cc
index 1ddefca..a09c7fd 100644
--- a/src/core/model.cc
+++ b/src/core/model.cc
@@ -19,37 +19,51 @@
namespace core
{
-//const float MAX_BOUNDS = 8192;
const float MAX_BOUNDS = 16384;
-
const float delta = 10e-10;
/* ---------- core::VertexArray ------------------------------------ */
-float VertexArray::vertex[VERTEXARRAYSIZE];
-float VertexArray::vertex_color[VERTEXARRAYSIZE];
-float VertexArray::vertex_normal[VERTEXARRAYSIZE];
+VertexArray *VertexArray::vertex_instance = 0 ;
+
+VertexArray::VertexArray(size_t size)
+{
+ vertex_instance = this;
+ vertex_size = size * 1024*1024; // megabytes
+ vertex_size = vertex_size / sizeof(float); // sizeof float
+ vertex_size = vertex_size / 4; // 4 arrays
+
+ vertex_vertex = (float *) malloc(vertex_size * sizeof(float));
+ vertex_color = (float *) malloc(vertex_size * sizeof(float));
+ vertex_normal = (float *) malloc(vertex_size * sizeof(float));
+ vertex_texture = (float *) malloc(vertex_size * sizeof(float));
-//float VertexArray::evertex[VERTEXARRAYSIZE];
-//float VertexArray::evertex_normal[VERTEXARRAYSIZE];
+ con_print << "Initializing vertex array..." << std::endl;
+ con_debug << " " << size << " Mb allocated" << std::endl;
-size_t VertexArray::vertex_index;
-//size_t VertexArray::evertex_index;
+ clear();
+}
+
+VertexArray::~VertexArray()
+{
+ free(vertex_vertex);
+ free(vertex_normal);
+ free(vertex_color);
+ free(vertex_texture);
+
+ vertex_instance = 0 ;
+}
void VertexArray::clear()
{
vertex_index = 0;
- // The VertexArray is only used by the client
- if (!(Cvar::sv_dedicated && Cvar::sv_dedicated->value())) {
- memset(vertex, 0, sizeof(vertex));
- memset(vertex_color, 0, sizeof(vertex_color));
- memset(vertex_normal, 0, sizeof(vertex_normal));
-
- add_sphere();
- }
+ memset(vertex_vertex, 0, sizeof(vertex_vertex));
+ memset(vertex_color, 0, sizeof(vertex_color));
+ memset(vertex_normal, 0, sizeof(vertex_normal));
+ memset(vertex_texture, 0, sizeof(vertex_normal));
-
+ add_sphere();
}
void VertexArray::add_sphere()
@@ -122,13 +136,13 @@ void VertexArray::add_sphere()
}
void VertexArray::add_vertex(math::Vector3f const &v, math::Vector3f const &n, math::Color const &color) {
- if (vertex_index + 3 >= VERTEXARRAYSIZE) {
+ if (vertex_index + 3 >= vertex_size) {
con_warn << "VertexArray overflow!" << std::endl;
return;
}
for (int i = 0; i < 3; i ++) {
- vertex[vertex_index+i] = v[i];
+ vertex_vertex[vertex_index+i] = v[i];
vertex_normal[vertex_index+i] = n[i];
}
@@ -139,21 +153,6 @@ void VertexArray::add_vertex(math::Vector3f const &v, math::Vector3f const &n, m
vertex_index += 3;
}
-/*
-void VertexArray::add_evertex(math::Vector3f const &v, math::Vector3f const &n) {
- if (evertex_index + 3 >= VERTEXARRAYSIZE) {
- con_warn << "EVertexArray overflow!" << std::endl;
- return;
- }
-
- for (int i = 0; i < 3; i ++) {
- evertex[evertex_index+i] = v[i];
- evertex_normal[evertex_index+i] = n[i];
- }
-
- evertex_index += 3;
-}
-*/
/* ---------- core::Triangle --------------------------------------- */
Triangle::Triangle(math::Vector3f const &v0, math::Vector3f const &v1, math::Vector3f const &v2, math::Vector3f const &n, math::Color *color, bool detail) :
@@ -272,7 +271,7 @@ Model::Model(std::string const & name) :
//cout << " LEVEL -" << level << std::endl;
if ((level == 2) && (class_name == "worldspawn")) {
- if (!(Cvar::sv_dedicated && Cvar::sv_dedicated->value())) {
+ if (VertexArray::instance()) {
// for every face
std::vector<Vector3f *>points;
for (std::vector<Plane3f *>::iterator face = planes.begin(); face != planes.end(); face++) {
@@ -412,13 +411,13 @@ Model::Model(std::string const & name) :
model_radius = model_maxbbox.length();
// structural triangles
- model_first_vertex = VertexArray::vertex_index/3;
+ model_first_vertex = VertexArray::instance()->index()/3;
for (std::list<Triangle *>::iterator it = model_tris.begin(); it != model_tris.end(); it++) {
Triangle *triangle = (*it);
if (!triangle->detail()) {
- VertexArray::add_vertex(triangle->triangle_v0-center, triangle->normal(), triangle->color() );
- VertexArray::add_vertex(triangle->triangle_v1-center, triangle->normal(), triangle->color() );
- VertexArray::add_vertex(triangle->triangle_v2-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v0-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v1-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v2-center, triangle->normal(), triangle->color() );
model_vertex_count += 3;
}
}
@@ -426,9 +425,9 @@ Model::Model(std::string const & name) :
for (std::list<Triangle *>::iterator it = model_tris.begin(); it != model_tris.end(); it++) {
Triangle *triangle = (*it);
if (triangle->detail()) {
- VertexArray::add_vertex(triangle->triangle_v0-center, triangle->normal(), triangle->color() );
- VertexArray::add_vertex(triangle->triangle_v1-center, triangle->normal(), triangle->color() );
- VertexArray::add_vertex(triangle->triangle_v2-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v0-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v1-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v2-center, triangle->normal(), triangle->color() );
model_vertex_countdetail += 3;
}
delete triangle;
@@ -436,13 +435,13 @@ Model::Model(std::string const & name) :
model_tris.clear();
// structural etriangles
- model_first_evertex = VertexArray::vertex_index/3;
+ model_first_evertex = VertexArray::instance()->index()/3;
for (std::list<Triangle *>::iterator it = model_etris.begin(); it != model_etris.end(); it++) {
Triangle *triangle = (*it);
if (!triangle->detail()) {
- VertexArray::add_vertex(triangle->triangle_v0-center, triangle->normal(), triangle->color() );
- VertexArray::add_vertex(triangle->triangle_v1-center, triangle->normal(), triangle->color() );
- VertexArray::add_vertex(triangle->triangle_v2-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v0-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v1-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v2-center, triangle->normal(), triangle->color() );
model_evertex_count += 3;
}
}
@@ -451,9 +450,9 @@ Model::Model(std::string const & name) :
for (std::list<Triangle *>::iterator it = model_etris.begin(); it != model_etris.end(); it++) {
Triangle *triangle = (*it);
if (triangle->detail()) {
- VertexArray::add_vertex(triangle->triangle_v0-center, triangle->normal(), triangle->color() );
- VertexArray::add_vertex(triangle->triangle_v1-center, triangle->normal(), triangle->color() );
- VertexArray::add_vertex(triangle->triangle_v2-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v0-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v1-center, triangle->normal(), triangle->color() );
+ VertexArray::instance()->add_vertex(triangle->triangle_v2-center, triangle->normal(), triangle->color() );
model_evertex_countdetail += 3;
}
delete triangle;
@@ -820,7 +819,8 @@ void Model::clear()
registry.clear();
// clear the vertex array
- VertexArray::clear();
+ if (VertexArray::instance())
+ VertexArray::instance()->clear();
}
void Model::list()
@@ -833,7 +833,9 @@ void Model::list()
<< (*mit).second->model_light.size() << " lights\n";
}
con_print << registry.size() << " registered models" << std::endl;
- con_print << "vertex array " << VertexArray::vertex_index/3 << "/" << VERTEXARRAYSIZE/3 << " used" << std::endl;
+ if (VertexArray::instance())
+ con_print << "vertex array " << (VertexArray::instance()->index() * 100 / VertexArray::instance()->size())
+ << "% used" << std::endl;
}
}
diff --git a/src/core/model.h b/src/core/model.h
index 958acc0..60746ae 100644
--- a/src/core/model.h
+++ b/src/core/model.h
@@ -23,27 +23,45 @@ class Model;
namespace core
{
-/// size of the global vertex array - 32M
-const size_t VERTEXARRAYSIZE=65536*512;
+/// global vertex array
+
const int SPHERESEGMENTS=33;
-/// global vertex array
class VertexArray
{
public:
- /// model vertices
- static float vertex[VERTEXARRAYSIZE];
- static float vertex_color[VERTEXARRAYSIZE];
- static float vertex_normal[VERTEXARRAYSIZE];
+ /// Create a new VertexArray with size in Mb
+ VertexArray(size_t size);
+ ~VertexArray();
- static size_t vertex_index;
+ void clear();
- static void clear();
+ void add_vertex(math::Vector3f const &v, math::Vector3f const &n, math::Color const &color);
+
+
+ inline float *vertex() { return vertex_vertex; }
+ inline float *color() { return vertex_color; }
+ inline float *normal() { return vertex_normal; }
+ inline float *texture() { return vertex_texture; }
+
+ inline size_t size() const { return vertex_size; }
+ inline size_t index() const { return vertex_index; }
- static void add_vertex(math::Vector3f const &v, math::Vector3f const &n, math::Color const &color);
+ static inline VertexArray *instance() { return vertex_instance; }
private:
- static void add_sphere();
+ /// model vertices
+ float *vertex_vertex;
+ float *vertex_color;
+ float *vertex_normal;
+ float *vertex_texture;
+
+ size_t vertex_index;
+ size_t vertex_size;
+
+ void add_sphere();
+
+ static VertexArray *vertex_instance;
};
/// a model triangle
diff --git a/src/core/module.cc b/src/core/module.cc
index 45559f2..8eef50f 100644
--- a/src/core/module.cc
+++ b/src/core/module.cc
@@ -38,4 +38,9 @@ void Module::unload()
}
}
+void Module::abort()
+{
+ module_running = false;
+}
+
}
diff --git a/src/core/module.h b/src/core/module.h
index 053c9e5..61dc0dc 100644
--- a/src/core/module.h
+++ b/src/core/module.h
@@ -29,7 +29,7 @@ public:
/// return the name of the module
inline std::string const & name() const { return module_name; }
-
+
/*----- mutators -------------------------------------------------- */
/// initialize the game module
@@ -66,7 +66,6 @@ protected:
private:
static Module *module_preload;
std::string module_name;
-
};
}
diff --git a/src/core/netconnection.cc b/src/core/netconnection.cc
index 9fd4e33..fd590c0 100644
--- a/src/core/netconnection.cc
+++ b/src/core/netconnection.cc
@@ -304,48 +304,50 @@ void NetConnection::parse_incoming_message(const std::string & message)
} else if (command == "die") {
unsigned int id;
- msgstream >> id;
-
- Entity *e = Entity::find(id);
- //con_debug << "Received die entity id " << id << "\n";
-
- if (localcontrol() == e)
- localplayer()->player_control = 0;
- if (e)
- Entity::remove(id);
-
+ if (msgstream >> id) {
+ //con_debug << "Received die entity id " << id << std::endl;
+ Entity *e = Entity::find(id);
+ if (localcontrol() == e)
+ localplayer()->player_control = 0;
+ if (e)
+ Entity::remove(id);
+ }
} else if (command == "ent") {
unsigned int type;
- msgstream >> type;
-
- //con_debug << "Received create entity type " << type << "\n";
- switch (type)
- {
- case Entity::Default:
- new Entity(msgstream);
- break;
- case Entity::Dynamic:
- new EntityDynamic(msgstream);
- break;
- case Entity::Controlable:
- new EntityControlable(msgstream);
- break;
- default:
- break;
+ if (msgstream >> type) {
+ //con_debug << "Received create entity type " << type << std::endl;
+ switch (type)
+ {
+ case Entity::Default:
+ new Entity(msgstream);
+ break;
+ case Entity::Dynamic:
+ new EntityDynamic(msgstream);
+ break;
+ case Entity::Controlable:
+ new EntityControlable(msgstream);
+ break;
+ case Entity::Globe:
+ new EntityGlobe(msgstream);
+ break;
+ default:
+ con_warn << "Create for unknown entity type " << type << std::endl;
+ break;
+ }
}
-
} else if (command == "sup") {
unsigned int id;
if (msgstream >> id) {
+ //con_debug << "Received update entity id " << id << std::endl;
Entity *entity = Entity::find(id);
if (!entity) {
- con_warn << "Update for unknown entity " << id << "\n";
+ con_warn << "Update for unknown entity " << id << std::endl;
} else
entity->recieve_server_update(msgstream);
}
} else if (command == "pif") {
-
+ //con_debug << "Received update player info" << std::endl;
connection()->localplayer()->recieve_server_update(msgstream);
}
diff --git a/src/math/Makefile.am b/src/math/Makefile.am
index a622ba7..465f9b0 100644
--- a/src/math/Makefile.am
+++ b/src/math/Makefile.am
@@ -1,9 +1,9 @@
METASOURCES = AUTO
-libmath_la_SOURCES = color.cc functions.cc plane3f.cc vector3f.cc
+libmath_la_SOURCES = axis.cc color.cc functions.cc plane3f.cc vector3f.cc
libmath_la_LDFLAGS = -avoid-version -no-undefined -lm
noinst_LTLIBRARIES = libmath.la
-noinst_HEADERS = color.h functions.h mathlib.h plane3f.h vector3f.h
+noinst_HEADERS = axis.h color.h functions.h mathlib.h plane3f.h vector3f.h
INCLUDES = -I$(top_srcdir)/src
diff --git a/src/math/axis.cc b/src/math/axis.cc
new file mode 100644
index 0000000..7bd5262
--- /dev/null
+++ b/src/math/axis.cc
@@ -0,0 +1,54 @@
+/*
+ math/axis.cc
+ This file is part of the Osirion project and is distributed under
+ the terms of the GNU General Public License version 2
+*/
+
+// project headers
+#include "math/axis.h"
+
+namespace math
+{
+
+Axis::Axis()
+{
+ clear();
+}
+
+Axis::Axis(const Axis & other) {
+ assign(other);
+}
+
+void Axis::clear()
+{
+ axis_vector[0] = Vector3f(1.0f, 0.0f, 0.0f);
+ axis_vector[1] = Vector3f(0.0f, 1.0f, 0.0f);
+ axis_vector[2] = Vector3f(0.0f, 0.0f, 1.0f);
+}
+
+void Axis::assign(const Axis & other) {
+ for (size_t i=0; i < 3; i++) {
+ axis_vector[i].assign(other.axis_vector[i]);
+ }
+}
+
+Axis & Axis::operator=(const Axis & other) {
+ assign(other);
+ return *this;
+}
+
+// alter heading, rotate around Z-axis (positive is left)
+void Axis::direction(const float angle) {
+ for (size_t i=0; i < 3; i++) {
+ //axis_vector[i].rotate(axis_vector[2], angle);
+ }
+}
+
+// alter heading, rotate around negative Y-axis (positive is up)
+void Axis::pitch(const float pitch) {
+ for (size_t i=0; i < 3; i++) {
+ //axis_vector[i].rotate(axis_vector[1], -angle);
+ }
+}
+
+}
diff --git a/src/math/axis.h b/src/math/axis.h
new file mode 100644
index 0000000..73474ef
--- /dev/null
+++ b/src/math/axis.h
@@ -0,0 +1,52 @@
+/*
+ math/axis.h
+ This file is part of the Osirion project and is distributed under
+ the terms of the GNU General Public License version 2
+*/
+
+#ifndef __INCLUDED_MATH_AXIS_H__
+#define __INCLUDED_MATH_AXIS_H__
+
+#include <iostream>
+
+#include "math/vector3f.h"
+
+namespace math
+{
+
+/// a local coordinates system
+class Axis {
+public:
+ Axis();
+ Axis(const Axis & other);
+
+ void clear();
+
+ void assign(const Axis & other);
+
+ /// global coordinates of the X-axis in the local coordinates system
+ inline Vector3f const & forward() { return axis_vector[0]; }
+
+ /// global coordinates of the Y-axis in the local coordinates system
+ inline Vector3f const & left() { return axis_vector[1]; }
+
+ /// global coordinates of the Z-axis in the local coordinates system
+ inline Vector3f const & up() { return axis_vector[2]; }
+
+ inline Vector3f const operator[](size_t index) { return axis_vector[index]; }
+
+ Axis & operator=(const Axis & other);
+
+ /// alter heading, rotate around Z-axis (positive is left)
+ void direction(const float angle);
+
+ /// alter heading, rotate around negative Y-axis (positive is up)
+ void pitch(const float angle);
+
+private:
+ Vector3f axis_vector[3];
+};
+
+}
+
+#endif // __INCLUDED_MATH_AXIS_H__
diff --git a/src/math/color.h b/src/math/color.h
index 5684770..7fa0d68 100644
--- a/src/math/color.h
+++ b/src/math/color.h
@@ -1,5 +1,5 @@
/*
- common/color.h
+ math/color.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
diff --git a/src/render/draw.cc b/src/render/draw.cc
index 2775f63..4305b4d 100644
--- a/src/render/draw.cc
+++ b/src/render/draw.cc
@@ -381,7 +381,7 @@ void draw_pass_model_fx() {
void draw_pass_model_radius()
{
- if (!(r_drawradius && r_drawradius->value()))
+ if (!(r_radius && r_radius->value()))
return;
for (std::map<unsigned int, core::Entity *>::iterator it=core::Entity::registry.begin(); it != core::Entity::registry.end(); it++) {
@@ -457,9 +457,9 @@ void draw(math::Vector3f const &eye, math::Vector3f const &target, float seconds
gl::disable(GL_BLEND); // disbable alpha blending for world polys
gl::disable(GL_RESCALE_NORMAL);
- glVertexPointer(3, GL_FLOAT, 0, core::VertexArray::vertex);
- glNormalPointer(GL_FLOAT, 0, core::VertexArray::vertex_normal);
- glColorPointer(3, GL_FLOAT, 0, core::VertexArray::vertex_color);
+ glVertexPointer(3, GL_FLOAT, 0, vertexarray->vertex());
+ glNormalPointer(GL_FLOAT, 0, vertexarray->normal());
+ glColorPointer(3, GL_FLOAT, 0, vertexarray->color());
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
diff --git a/src/render/render.cc b/src/render/render.cc
index 76704a4..8311c16 100644
--- a/src/render/render.cc
+++ b/src/render/render.cc
@@ -20,9 +20,11 @@ namespace render {
GLuint textures[32];
-core::Cvar *r_drawradius = 0;
-core::Cvar *r_drawstats = 0;
+core::Cvar *r_radius = 0;
core::Cvar *r_wireframe = 0;
+core::Cvar * r_arraysize = 0;
+
+core::VertexArray *vertexarray = 0;
bool texture(const char *filename, size_t id)
{
@@ -30,8 +32,6 @@ bool texture(const char *filename, size_t id)
if (!image)
return false;
- // FIXME - I don't get this part... yet
-
glGenTextures(1, &textures[id]);
glBindTexture(GL_TEXTURE_2D, textures[id]);
@@ -64,19 +64,46 @@ void init()
con_error << "Essential file bitmaps/loader.tga missing" << std::endl;
core::application()->shutdown();
}
+
if (!texture("bitmaps/conchars.tga", 1)) {
con_error << "Essential file bitmaps/conchars.tga missing" << std::endl;
core::application()->shutdown();
}
- r_drawradius = core::Cvar::get("r_drawradius", "0", core::Cvar::Archive);
- r_drawstats = core::Cvar::get("r_drawstats", "0", core::Cvar::Archive);
+ if (!texture("bitmaps/crosshair.tga", 2)) {
+ con_error << "Essential file bitmaps/crosshair.tga missing" << std::endl;
+ core::application()->shutdown();
+ }
+
+ r_arraysize = core::Cvar::get("r_arraysize", 4.0f * (float) sizeof(float) , core::Cvar::Archive);
+ size_t mb = (size_t) r_arraysize->value();
+ if (mb < 8)
+ mb = 8;
+ if (mb > 256)
+ mb = 256;
+ (*r_arraysize) = (float) mb;
+ vertexarray = new core::VertexArray(mb);
+
+ r_radius = core::Cvar::get("r_radius", "0", core::Cvar::Archive);
r_wireframe = core::Cvar::get("r_wireframe", "0", core::Cvar::Archive);
}
void shutdown()
{
con_print << "Shutting down renderer..." << std::endl;
+
+ glDeleteTextures(2, textures);
+
+ // clear entity models, this will force a reload
+ for (std::map<unsigned int, core::Entity *>::iterator it=core::Entity::registry.begin(); it != core::Entity::registry.end(); it++) {
+ core::Entity *entity = (*it).second;
+ if (entity->model())
+ entity->entity_model = 0;
+ }
+
+ core::Model::clear();
+ delete vertexarray;
+ vertexarray = 0;
}
}
diff --git a/src/render/render.h b/src/render/render.h
index 34ba974..00b4672 100644
--- a/src/render/render.h
+++ b/src/render/render.h
@@ -9,6 +9,7 @@
#include "GL/gl.h"
#include "core/cvar.h"
+#include "core/model.h"
namespace render {
@@ -23,9 +24,11 @@ namespace render {
extern GLuint textures[32];
- extern core::Cvar *r_drawradius;
- extern core::Cvar *r_drawstats;
+ extern core::Cvar *r_radius;
extern core::Cvar *r_wireframe;
+ extern core::Cvar *r_arraysize;
+
+ extern core::VertexArray *vertexarray;
}
#include "render/draw.h"
diff --git a/src/server/Makefile.am b/src/server/Makefile.am
index 2c46543..ed43cd7 100644
--- a/src/server/Makefile.am
+++ b/src/server/Makefile.am
@@ -4,5 +4,4 @@ noinst_HEADERS = console.h server.h timer.h
noinst_LTLIBRARIES = libserver.la
INCLUDES = -I$(top_srcdir)/src
libserver_la_LDFLAGS = -avoid-version -no-undefined
-libserver_la_LIBADD = $(top_builddir)/src/core/libcore.la \
- $(top_builddir)/src/filesystem/libfilesystem.la $(top_builddir)/src/math/libmath.la $(top_builddir)/src/sys/libsys.la
+libserver_la_LIBADD = $(top_builddir)/src/core/libcore.la