diff options
author | Stijn Buys <ingar@osirion.org> | 2008-05-18 19:22:39 +0000 |
---|---|---|
committer | Stijn Buys <ingar@osirion.org> | 2008-05-18 19:22:39 +0000 |
commit | 2f4c20a0b6fa0397d623d883ee48ba59563f1e2f (patch) | |
tree | 2186c4ada36a9bc832a89c662029d3b12bf1840e /src | |
parent | cc0a133a616aeff57887b27497e4a978b5697c04 (diff) |
standard hail
Diffstat (limited to 'src')
-rw-r--r-- | src/audio/Makefile.am | 4 | ||||
-rw-r--r-- | src/audio/audio.cc | 23 | ||||
-rw-r--r-- | src/audio/buffers.cc | 2 | ||||
-rw-r--r-- | src/audio/buffers.h | 3 | ||||
-rw-r--r-- | src/client/client.cc | 6 | ||||
-rw-r--r-- | src/client/client.h | 5 | ||||
-rw-r--r-- | src/client/console.cc | 28 | ||||
-rw-r--r-- | src/client/console.h | 12 | ||||
-rw-r--r-- | src/core/gameserver.cc | 38 | ||||
-rw-r--r-- | src/core/gameserver.h | 6 | ||||
-rw-r--r-- | src/core/netconnection.cc | 7 | ||||
-rw-r--r-- | src/game/game.cc | 25 | ||||
-rw-r--r-- | src/sys/consoleinterface.cc | 3 |
13 files changed, 113 insertions, 49 deletions
diff --git a/src/audio/Makefile.am b/src/audio/Makefile.am index d1524cf..f1116d8 100644 --- a/src/audio/Makefile.am +++ b/src/audio/Makefile.am @@ -2,5 +2,5 @@ INCLUDES = -I$(top_srcdir)/src METASOURCES = AUTO noinst_LTLIBRARIES = libaudio.la libaudio_la_LDFLAGS = -avoid-version -no-undefined -noinst_HEADERS = audio.h buffers.h pcm.h wav.h -libaudio_la_SOURCES = audio.cc buffers.cc pcm.cc wav.cc +noinst_HEADERS = audio.h buffers.h pcm.h sources.h wav.h +libaudio_la_SOURCES = audio.cc buffers.cc pcm.cc sources.cc wav.cc diff --git a/src/audio/audio.cc b/src/audio/audio.cc index 3bd3c62..308667b 100644 --- a/src/audio/audio.cc +++ b/src/audio/audio.cc @@ -7,6 +7,7 @@ #include "audio/audio.h" #include "audio/buffers.h" #include "audio/pcm.h" +#include "audio/sources.h" #include "sys/sys.h" namespace audio @@ -15,8 +16,6 @@ namespace audio ALCdevice *audio_device = 0; ALCcontext *audio_context = 0; -ALuint source = 0; - void init() { con_print << "^BInitializing audio..."; @@ -37,12 +36,12 @@ void init() alGetError(); Buffers::init(); + + Sources::init(); //con_debug << " device ^B" << alcGetString(audio_device, ALC_DEFAULT_DEVICE_SPECIFIER) << std::endl; - load("ui/chat"); - - // default sound source - alGenSources(1, &source); + load("com/chat"); + load("com/hail"); } void load (const char *name) @@ -54,6 +53,10 @@ void shutdown() { con_print << "^BShutting down audio..."; + Sources::shutdown(); + + Buffers::shutdown(); + if (audio_context) { alcMakeContextCurrent(0); alcDestroyContext(audio_context); @@ -64,14 +67,14 @@ void shutdown() alcCloseDevice(audio_device); audio_device = 0; } - - alDeleteSources(1, &source); } void play(const char *name) { - Buffers::bind(source, std::string(name)); - alSourcePlay(source); + if (Sources::available(0)) { + Buffers::bind(Sources::ui(), std::string(name)); + alSourcePlay(Sources::ui()); + } } } diff --git a/src/audio/buffers.cc b/src/audio/buffers.cc index 9223380..f7fbbb5 100644 --- a/src/audio/buffers.cc +++ b/src/audio/buffers.cc @@ -23,7 +23,7 @@ void Buffers::init() alGenBuffers(MAXBUFFERS, buffers); if ((error = alGetError()) != AL_NO_ERROR) { - con_warn << "Error " << error << " initializing OpenAL bufers!" << std::endl; + con_warn << "Error " << error << " initializing OpenAL buffers!" << std::endl; return; } } diff --git a/src/audio/buffers.h b/src/audio/buffers.h index e61ba7b..53137e9 100644 --- a/src/audio/buffers.h +++ b/src/audio/buffers.h @@ -23,7 +23,6 @@ class Buffers { public: static void init(); static void shutdown(); - static void clear(); /// find previously loaded PCM data static size_t find(std::string name); @@ -35,6 +34,8 @@ public: static void bind(ALuint source, std::string name); private: + static void clear(); + typedef std::map<std::string, size_t>::iterator iterator; static std::map<std::string, size_t> registry; diff --git a/src/client/client.cc b/src/client/client.cc index ed31c65..80b983e 100644 --- a/src/client/client.cc +++ b/src/client/client.cc @@ -166,5 +166,11 @@ void Client::notify_sound(const char * name) audio::play(name); } +void Client::notify_message(std::string const & message) +{ + con_print << message << std::endl; + console()->notify(message); +} + } // namespace client diff --git a/src/client/client.h b/src/client/client.h index 57488ec..8bd6d45 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -28,8 +28,11 @@ public: /// quit the client virtual void quit(int status); - /// sound notifications from the core to the application + /// sound notifications from the core virtual void notify_sound(const char * name); + + /// text notifications from the core + virtual void notify_message(std::string const & message); }; diff --git a/src/client/console.cc b/src/client/console.cc index ac977f2..db2aa83 100644 --- a/src/client/console.cc +++ b/src/client/console.cc @@ -102,7 +102,7 @@ void Console::toggle() } else { SDL_WM_GrabInput(SDL_GRAB_ON); SDL_ShowCursor(SDL_DISABLE); - clear_notify(); + //clear_notify(); } setkeyboardmode(visible()); @@ -527,28 +527,12 @@ void Console::clear_notify() notify_pos = 0; } -void Console::flush() +void Console::notify(std::string const & message) { - char line[MAXCMDSIZE]; - - while(consoleinterface_buffer.getline(line, MAXCMDSIZE-1)) { - - while (consoleinterface_text.size() >= sys::MAXCONLINES) { - consoleinterface_text.pop_front(); - } - consoleinterface_text.push_back(std::string(line)); - - // save notification - notify_text[notify_pos] = line; - notify_time[notify_pos] = core::application()->time(); - notify_pos = (notify_pos+1) % MAXNOTIFYLINES; - - // print to stdout - print_ansi(line); - std::cout << std::endl; - } - - consoleinterface_buffer.clear(); + // save notification + notify_text[notify_pos] = message; + notify_time[notify_pos] = core::application()->time(); + notify_pos = (notify_pos+1) % MAXNOTIFYLINES; } } // namespace client diff --git a/src/client/console.h b/src/client/console.h index 5bdbde6..533a8be 100644 --- a/src/client/console.h +++ b/src/client/console.h @@ -20,11 +20,8 @@ public: Console(); virtual ~Console(); - virtual void flush(); - - void draw_console(); - - void draw_notify(); + /// add notification + void notify(std::string const &message); /// clear notifications void clear_notify(); @@ -56,6 +53,11 @@ public: /// shutdown the client console static void shutdown(); +protected: + void draw_console(); + + void draw_notify(); + private: // notifications size_t notify_pos; diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc index 54d667b..85c00ab 100644 --- a/src/core/gameserver.cc +++ b/src/core/gameserver.cc @@ -151,7 +151,7 @@ void GameServer::say(Player *player, std::string const &message) // send to application application()->notify_message(notification); - application()->notify_sound("ui/chat.wav"); + application()->notify_sound("com/chat"); // broadcast to remote clients if (server_network) { @@ -165,7 +165,8 @@ void GameServer::say(Player *player, std::string const &message) void GameServer::broadcast(std::string const & message, Player *ignore_player) { // send to application - application()->notify_message(message); + if (ignore_player != game()->localplayer()) + application()->notify_message(message); // broadcast to remote clients if (server_network) { @@ -176,6 +177,21 @@ void GameServer::broadcast(std::string const & message, Player *ignore_player) } } +void GameServer::broadcast_sound(std::string const & sound, Player *ignore_player) +{ + // send to application + if (ignore_player != game()->localplayer()) + application()->notify_sound(sound.c_str()); + + // broadcast to remote clients + if (server_network) { + std::string netmessage("msg snd "); + netmessage.append(sound); + netmessage += '\n'; + server_network->broadcast(netmessage, ignore_player); + } +} + void GameServer::send(Player *player, std::string message) { // send to application @@ -195,6 +211,24 @@ void GameServer::send(Player *player, std::string message) } } +void GameServer::send_sound(Player *player, std::string sound) +{ + if (player->id() == localplayer()->id()) { + application()->notify_sound(sound.c_str()); + } + + // send to remote clients + if (server_network) { + NetClient *client = server_network->find_client(player); + if (client) { + std::string netmessage("msg snd "); + netmessage.append(sound); + netmessage += '\n'; + server_network->send(client, netmessage); + } + } +} + void GameServer::exec(Player *player, std::string const & cmdline) { std::string command; diff --git a/src/core/gameserver.h b/src/core/gameserver.h index bcd9cc3..c35ef74 100644 --- a/src/core/gameserver.h +++ b/src/core/gameserver.h @@ -52,9 +52,15 @@ public: /// broadcast a message to all players void broadcast(std::string const & message, Player *ignore_player = 0); + /// broadcast a sound to all players + void broadcast_sound(std::string const & sound, Player *ignore_player = 0); + /// send a message to a single player void send(Player *player, std::string message); + /// send a sound to a single player + void send_sound(Player *player, std::string sound); + /// a player sends a command to the game server void exec(Player *player, std::string const &cmdline); diff --git a/src/core/netconnection.cc b/src/core/netconnection.cc index 8da8b1b..aa3db1a 100644 --- a/src/core/netconnection.cc +++ b/src/core/netconnection.cc @@ -265,6 +265,7 @@ void NetConnection::transmit() * disconnect * msg info <text> * msg public <name> <text> + * msg snd <soundname> * die * ent * frame @@ -289,9 +290,13 @@ void NetConnection::parse_incoming_message(const std::string & message) // FIXME - separate sender nickname if (message.size() > 11) { application()->notify_message(message.substr(11)); - application()->notify_sound("ui/chat.wav"); + application()->notify_sound("com/chat.wav"); } + } else if (level == "snd") { + if (message.size() > 8) { + application()->notify_sound(message.substr(8).c_str()); + } } } } else if (command == "connect") { diff --git a/src/game/game.cc b/src/game/game.cc index aa78e41..ea72ce0 100644 --- a/src/game/game.cc +++ b/src/game/game.cc @@ -102,6 +102,15 @@ void func_buy(core::Player *player, std::string const &args) core::server()->send(player, "Usage: buy <" + helpstr + "^N>"); } } + +/// a player sends standard hails +void func_hail(core::Player *player, std::string const &args) +{ + core::server()->send(player, "You broadcast a standard standard hail."); + core::server()->broadcast("^B" + player->name() + " ^Bbroadcasts a standard hail!", player); + core::server()->broadcast_sound("com/hail"); +} + /*----- Game ------------------------------------------------------ */ Game::Game() : core::Module("Project::OSiRiON") @@ -253,16 +262,24 @@ void Game::init() if (!default_shipmodel) { con_error << "No default ship model in ini/ships.ini!\n"; + abort(); return; } // add engine game functions - core::Func::add("buy", (core::GameFuncPtr) func_buy); - core::Func::add("join", (core::GameFuncPtr) func_join); - core::Func::add("spectate", (core::GameFuncPtr) func_spectate); + core::Func *func = 0; + func = core::Func::add("buy", (core::GameFuncPtr) func_buy); + func->set_info("buy a ship"); + func = core::Func::add("join", (core::GameFuncPtr) func_join); + func->set_info("join the game"); + func = core::Func::add("hail", (core::GameFuncPtr) func_hail); + func->set_info("send a standard hail"); + func = core::Func::add("spectate", (core::GameFuncPtr) func_spectate); + func->set_info("leave the game and spectate"); // add engine core functions - core::Func::add("list_ship", (core::FuncPtr) func_list_ship); + func = core::Func::add("list_ship", (core::FuncPtr) func_list_ship); + func->set_info("list ship statistics"); // add engine game variables core::Cvar::set("g_testgamevariable", "1", core::Cvar::Game); diff --git a/src/sys/consoleinterface.cc b/src/sys/consoleinterface.cc index a300ea1..eaecdea 100644 --- a/src/sys/consoleinterface.cc +++ b/src/sys/consoleinterface.cc @@ -161,6 +161,9 @@ void ConsoleInterface::print_ansi(const char *line) } c++; } + + if (consoleinterface_ansi) + std::cout << "\033[0;39m"; } } // namespace sys |