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-rw-r--r--src/client/console.cc4
-rw-r--r--src/client/console.h2
-rw-r--r--src/client/targets.cc7
-rw-r--r--src/client/view.cc3
4 files changed, 10 insertions, 6 deletions
diff --git a/src/client/console.cc b/src/client/console.cc
index 9678fa7..bc99bfd 100644
--- a/src/client/console.cc
+++ b/src/client/console.cc
@@ -68,11 +68,11 @@ void Console::clear()
}
-void Console::draw() {
+void Console::draw(bool draw_ui_notifications) {
flush();
if (visible())
draw_console();
- else
+ else if (draw_ui_notifications)
draw_notify();
}
diff --git a/src/client/console.h b/src/client/console.h
index 05d62ad..e280e9d 100644
--- a/src/client/console.h
+++ b/src/client/console.h
@@ -27,7 +27,7 @@ public:
void clear_notify();
/// draw client notifications or console text
- void draw();
+ void draw(bool draw_ui_notifications);
/// toggle the console on or off
void toggle();
diff --git a/src/client/targets.cc b/src/client/targets.cc
index 128064e..c0b8e77 100644
--- a/src/client/targets.cc
+++ b/src/client/targets.cc
@@ -74,7 +74,10 @@ unsigned int hover()
void select_target(core::Entity *entity)
{
current_target = entity;
- current_target_id = current_target->id();
+ if (entity)
+ current_target_id = current_target->id();
+ else
+ current_target_id = 0;
core::application()->notify_sound("ui/target");
}
@@ -219,7 +222,7 @@ void func_target_center(std::string const &args)
math::Vector3f v(entity->state()->location() - render::Camera::eye());
v.normalize();
- if (is_legal_target(entity) && math::dotproduct(render::Camera::axis().forward(), v) > 0.5 ) {
+ if (is_legal_target(entity) && math::dotproduct(render::Camera::axis().forward(), v) > 0.85 ) {
// calculate the distance from entity location to the line [eye - cursor]
float d = math::Vector3f::length(math::crossproduct( (center - render::Camera::eye()) , (render::Camera::eye() - entity->location()))) / math::Vector3f::length(center - render::Camera::eye());
diff --git a/src/client/view.cc b/src/client/view.cc
index 610c1a5..5879728 100644
--- a/src/client/view.cc
+++ b/src/client/view.cc
@@ -447,7 +447,8 @@ void frame(float seconds)
// draw console or notifications
Text::setfont("bitmaps/fonts/gui", 12, 18);
- console()->draw();
+
+ console()->draw((bool) draw_ui->value());
gl::disable(GL_TEXTURE_2D);
gl::disable(GL_BLEND);