diff options
| -rw-r--r-- | src/game/base/game.cc | 46 | 
1 files changed, 24 insertions, 22 deletions
| diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 56719b9..738edca 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -1841,13 +1841,14 @@ void Game::game_load(core::Player *player, filesystem::IniFile & inifile)  	if (player->control())  		return; -	if (!core::server()->mode() == core::GameServer::SinglePlayer) { +	if (core::server()->mode() != core::GameServer::SinglePlayer) {  		return;  	}  	SaveGame::load_game(player, inifile);  } +// load multiplayer savegame player data  void Game::player_load(core::Player *player)  {  	if (!player->guid().is_valid()) { @@ -1857,30 +1858,31 @@ void Game::player_load(core::Player *player)  	if (player->control())  		return; -	if (!core::server()->mode() == core::GameServer::MultiPlayer) {	 -		 -		std::string guid(player->guid().str()); -		std::string directory(guid.substr(0,4)); +	if (core::server()->mode() != core::GameServer::MultiPlayer) { +		return; +	} -		std::string filename; -		filename.append("players"); -		filename += '/'; -		filename.append(directory); -		filename += '/'; -		filename.append(guid); +	std::string guid(player->guid().str()); +	std::string directory(guid.substr(0,4)); +	 +	std::string filename; +	filename.append("players"); +	filename += '/'; +	filename.append(directory); +	filename += '/'; +	filename.append(guid); -		filesystem::IniFile inifile; -		inifile.open(filename); -		if (!inifile.is_open()) { -			return; -		} -		 -		con_debug << "player " << player->id() << ": " << "loading data" << std::endl; -		 -		SaveGame::load_game(player, inifile); -		 -		inifile.close(); +	filesystem::IniFile inifile; +	inifile.open(filename); +	if (!inifile.is_open()) { +		return;  	} +	 +	con_debug << "player " << player->id() << ": " << "loading data" << std::endl; +	 +	SaveGame::load_game(player, inifile); +	 +	inifile.close();  }  void Game::game_save(core::Player *player, std::ostream & os) | 
