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-rwxr-xr-xsrc/ui/modelview.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ui/modelview.cc b/src/ui/modelview.cc
index 61504d1..6d10c28 100755
--- a/src/ui/modelview.cc
+++ b/src/ui/modelview.cc
@@ -188,13 +188,13 @@ void ModelView::draw()
// we set up the light in camera space
- GLfloat modelview_light[] = { -2.0f * model->radius(), 0, 0, 1.0f };
+ GLfloat modelview_light[] = { -10.0f * model->radius(), 0, 0, 1.0f };
GLfloat ambient_light[] = { 0.25f, 0.25f, 0.25f, 1.0f };
GLfloat diffuse_light[4];
GLfloat specular_light[4];
for (size_t i = 0; i < 3; i++) {
- diffuse_light[i] = render::r_diffuse->value() * 0.6f;
- specular_light[i] = render::r_specular->value() * 0.2f;
+ diffuse_light[i] = render::r_diffuse->value() * 0.8f;
+ specular_light[i] = render::r_specular->value() * 0.4f;
}
diffuse_light[3] = 1.0f;
specular_light[3] = 1.0f;