diff options
-rw-r--r-- | src/client/view.cc | 12 | ||||
-rw-r--r-- | src/render/primitives.h | 2 | ||||
-rw-r--r-- | src/render/text.cc | 5 |
3 files changed, 11 insertions, 8 deletions
diff --git a/src/client/view.cc b/src/client/view.cc index 2667938..7f9efa1 100644 --- a/src/client/view.cc +++ b/src/client/view.cc @@ -565,14 +565,14 @@ void draw_status() gl::end(); } - Text::setfont("bitmaps/fonts/gui", 14, 24); + Text::setfont("gui", 14, 24); Text::setcolor('B'); //set normal color std::stringstream speedstr; speedstr << "^B" << roundf(core::localcontrol()->speed() * 100.0f); Text::draw( 316+4+10, video::height - 6 -16 - render::Text::fontwidth() /2, speedstr); - Text::setfont("bitmaps/fonts/gui", 12, 18); + Text::setfont("gui", 12, 18); Text::setcolor('N'); //set normal color } } @@ -836,14 +836,14 @@ void frame(float seconds) if (!console()->visible()) console()->toggle(); - } else if (!core::game()->interactive()) { + } /*else if (!core::game()->interactive()) { // draw the banner bitmap draw_banner(); - } + }*/ // draw text elements if (draw_ui->value()) { - Text::setfont("bitmaps/fonts/gui", 12, 18); + Text::setfont("gui", 12, 18); // draw the player status draw_status(); @@ -856,7 +856,7 @@ void frame(float seconds) } // draw console or notifications - Text::setfont("bitmaps/fonts/gui", 12, 18); + Text::setfont("gui", 12, 18); console()->draw((bool) draw_ui->value()); diff --git a/src/render/primitives.h b/src/render/primitives.h index fa03c3c..679a76e 100644 --- a/src/render/primitives.h +++ b/src/render/primitives.h @@ -52,7 +52,7 @@ inline void bitmap(math::Vector2f const &location, math::Vector2f const &size, s using namespace render::gl; - render::Textures::bind(texture); + render::Textures::bind("bitmaps/" + texture); gl::enable(GL_TEXTURE_2D); begin(Quads); diff --git a/src/render/text.cc b/src/render/text.cc index c64e331..127605b 100644 --- a/src/render/text.cc +++ b/src/render/text.cc @@ -80,7 +80,10 @@ void Text::setcolor(const char color) void Text::setfont(const char *texture, float width, float height) { - Textures::bind(texture, false); + std::string tf("bitmaps/fonts/"); + tf.append(texture); + + Textures::bind(tf, false); text_fontwidth = width; text_fontheight = height; |