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-rw-r--r-- | doc/models.html | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/models.html b/doc/models.html index d339ee3..0567507 100644 --- a/doc/models.html +++ b/doc/models.html @@ -122,8 +122,8 @@ As with other engines, Osirion supports the use of detail brushes, but with a twist: detail brushes will only be rendered if the model is within detail range, close enough to the camera. When it is further away, - only structural brushes will be rendered. The actual detail range on the - size of the model. + only structural brushes will be rendered. The actual detail range depends on the + size of the model. <p> This means that any object that could only been seen from close by should be made from detail brushes. @@ -192,7 +192,7 @@ The time value sets the fraction of the time the light will be on. The default is 0.5. <p> - Lights will only be rendered if the model is withint detail range. + Lights will only be rendered if the model is within detail range. <p> I also came across this usefull information:<br> <a href="http://en.wikipedia.org/wiki/Starboard">http://en.wikipedia.org/wiki/Starboard</a> |