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Diffstat (limited to 'src/client/joystick.cc')
-rw-r--r--src/client/joystick.cc48
1 files changed, 47 insertions, 1 deletions
diff --git a/src/client/joystick.cc b/src/client/joystick.cc
index 5f09280..486542e 100644
--- a/src/client/joystick.cc
+++ b/src/client/joystick.cc
@@ -15,7 +15,6 @@ namespace client
{
core::Cvar *input_joystick = 0;
-
int current_joystick_number = 0;
SDL_Joystick *current_joystick = 0;
@@ -56,6 +55,49 @@ void Joystick::shutdown()
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
}
+void Joystick::list()
+{
+ if (current_joystick) {
+ SDL_JoystickEventState(SDL_IGNORE);
+ SDL_JoystickClose(current_joystick);
+ current_joystick = 0;
+ }
+ /*
+ // reset makes glorious segfaults
+ //SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
+ //SDL_InitSubSystem(SDL_INIT_JOYSTICK);
+ */
+ int nbjoysticks = SDL_NumJoysticks();
+ if (nbjoysticks) {
+ for (int i=0; i < nbjoysticks; i++) {
+ SDL_Joystick *joystick = SDL_JoystickOpen(i);
+ if (joystick) {
+ con_print << " joystick " << i+1 << ": " <<
+ SDL_JoystickName(i) << " " <<
+ SDL_JoystickNumAxes(joystick) << " axes " <<
+ SDL_JoystickNumButtons(joystick) << " buttons " << std::endl;
+
+ SDL_JoystickClose(joystick);
+ }
+ }
+ }
+
+ current_joystick_number = (int) input_joystick->value();
+ if ((current_joystick_number < 1) || (current_joystick_number > nbjoysticks)) {
+ current_joystick_number = 0;
+ }
+ (*input_joystick) = (float) current_joystick_number;
+
+ if (current_joystick_number) {
+ current_joystick = SDL_JoystickOpen(current_joystick_number -1);
+ }
+
+ if (current_joystick) {
+ con_debug << " using joystick " << SDL_JoystickName(current_joystick_number -1) << std::endl;
+ SDL_JoystickEventState(SDL_ENABLE);
+ }
+}
+
bool Joystick::is_enabled()
{
return (current_joystick != 0);
@@ -72,6 +114,10 @@ void Joystick::frame()
}
current_joystick_number = (int) input_joystick->value();
+ if ((current_joystick_number < 1) || (current_joystick_number > SDL_NumJoysticks())) {
+ current_joystick_number = 0;
+ }
+ (*input_joystick) = (float) current_joystick_number;
if (current_joystick_number) {
current_joystick = SDL_JoystickOpen(current_joystick_number -1);