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Diffstat (limited to 'src/client/map.cc')
-rw-r--r--src/client/map.cc161
1 files changed, 161 insertions, 0 deletions
diff --git a/src/client/map.cc b/src/client/map.cc
new file mode 100644
index 0000000..1183457
--- /dev/null
+++ b/src/client/map.cc
@@ -0,0 +1,161 @@
+
+/*
+ client/map.cc
+ This file is part of the Osirion project and is distributed under
+ the terms of the GNU General Public License version 2
+*/
+
+#include "core/application.h"
+#include "client/map.h"
+#include "client/targets.h"
+#include "ui/paint.h"
+#include "render/gl.h"
+#include "render/textures.h"
+
+namespace client {
+
+Map::Map(ui::Widget *parent) : ui::Widget(parent)
+{
+ set_label("map");
+ set_border(true);
+ set_background(true);
+ hide();
+}
+
+Map::~Map()
+{
+}
+
+void Map::toggle()
+{
+ if (visible())
+ hide();
+ else
+ show();
+}
+void Map::draw()
+{
+ const float margin = font()->width() * 2.0f;
+ const float w = width() - margin * 2.0f;
+ const float h = height() - margin * 2.0f;
+ const float s = math::min(w, h);
+ const float blue = 0.8f;
+ const float gridsize=16;
+
+ math::Vector2f v(global_location());
+ v.x += margin;
+ v.y += margin;
+
+ if (h > s ) {
+ v.y += (h-s) * 0.5f;
+ } else {
+ v.x += (w-s) * 0.5f;
+ }
+
+ gl::color(0,0,blue);
+
+ gl::begin(gl::Lines);
+ for (int i=0; i <= gridsize; i++) {
+
+ gl::vertex(v.x, v.y + s / gridsize * i);
+ gl::vertex(v.x + s, v.y + s / gridsize * i);
+
+ gl::vertex(v.x + s / gridsize * i, v.y);
+ gl::vertex(v.x + s / gridsize * i, v.y+s);
+ }
+ gl::end();
+
+ const size_t texture_entity = render::Textures::load("bitmaps/icons/entity_default");
+ const size_t texture_globe = render::Textures::load("bitmaps/icons/entity_globe");
+ const size_t texture_bright = render::Textures::load("bitmaps/icons/entity_bright");
+
+ size_t texture_current = render::Textures::bind(texture_entity);
+
+ v.x += s * 0.5f;
+ v.y += s * 0.5f;
+
+ core::Zone *zone = core::localplayer()->zone();
+
+ const float r = 24.0f;
+ float scale = 2048.0f;
+ scale *= 2;
+
+ gl::enable(GL_TEXTURE_2D);
+ gl::begin(gl::Quads);
+
+ for (core::Zone::Content::iterator it = zone->content().begin(); it != zone->content().end(); it++) {
+ core::Entity *entity = (*it);
+
+ bool draw_icon = false;
+ if ((entity->model()) || (entity->type() == core::Entity::Globe)) {
+ draw_icon = true;
+
+ if ((entity->type() == core::Entity::Dynamic) || (entity->type() == core::Entity::Controlable)) {
+ core::EntityDynamic *ed = dynamic_cast<core::EntityDynamic *>(entity);
+ if (ed->eventstate() ==core::Entity::Docked) {
+ draw_icon = false;
+ }
+ }
+
+ if (entity == core::localcontrol()) {
+ if (core::application()->time() - floorf(core::application()->time()) < 0.5f) {
+ draw_icon = false;
+ }
+ }
+
+ if (entity == targets::current()) {
+ if (core::application()->time() - floorf(core::application()->time()) < 0.5f) {
+ draw_icon = false;
+ }
+ }
+ }
+
+ if (draw_icon) {
+ if (entity->type() == core::Entity::Globe) {
+ if ((entity->flags() & core::Entity::Bright) == core::Entity::Bright) {
+ if (texture_current != texture_bright) {
+ gl::end();
+ texture_current = render::Textures::bind(texture_bright);
+ gl::begin(gl::Quads);
+ }
+ } else {
+ if (texture_current != texture_globe) {
+ gl::end();
+ texture_current = render::Textures::bind(texture_globe);
+ gl::begin(gl::Quads);
+ }
+ }
+ } else {
+ if (texture_current != texture_entity) {
+ gl::end();
+ texture_current = render::Textures::bind(texture_entity);
+ gl::begin(gl::Quads);
+ }
+ }
+
+ math::Vector2f l(v);
+ l.x -= s / scale * entity->location().y;
+ l.y -= s / scale * entity->location().x;
+
+ math::Color color(entity->color());
+ color.a = 1.0f;
+ gl::color(color);
+ glTexCoord2f(0.0f, 0.0f);
+ gl::vertex(l.x, l.y);
+
+ glTexCoord2f(1.0f, 0.0f);
+ gl::vertex(l.x+r, l.y);
+
+ glTexCoord2f(1.0f, 1.0f);
+ gl::vertex(l.x+r, l.y+r);
+
+ glTexCoord2f(0.0f, 1.0f);
+ gl::vertex(l.x, l.y+r);
+
+ }
+ }
+ gl::end();
+ gl::disable(GL_TEXTURE_2D);
+}
+
+} \ No newline at end of file