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Diffstat (limited to 'src/client')
-rw-r--r--src/client/chat.cc8
-rw-r--r--src/client/hud.cc18
-rw-r--r--src/client/infowidget.cc6
-rw-r--r--src/client/map.cc42
-rw-r--r--src/client/notifications.cc6
-rw-r--r--src/client/soundext.cc2
6 files changed, 41 insertions, 41 deletions
diff --git a/src/client/chat.cc b/src/client/chat.cc
index 93ba4b0..137e6b1 100644
--- a/src/client/chat.cc
+++ b/src/client/chat.cc
@@ -183,14 +183,14 @@ void Chat::resize()
const float margin = 8.0f;
math::Vector2f s(size());
- s.x -= margin*2;
- s.y -= margin*2;
+ s[0] -= margin*2;
+ s[1] -= margin*2;
chat_scrollpane->set_location(margin, margin);
- chat_scrollpane->set_size(s.x, s.y - font()->height() *1.5f);
+ chat_scrollpane->set_size(s.width(), s.height() - font()->height() *1.5f);
chat_input->set_location(margin, height() - font()->height() - margin);
- chat_input->set_size(s.x, font()->height());
+ chat_input->set_size(s.width(), font()->height());
}
diff --git a/src/client/hud.cc b/src/client/hud.cc
index 102c445..662bbe8 100644
--- a/src/client/hud.cc
+++ b/src/client/hud.cc
@@ -50,19 +50,19 @@ void HUD::draw_offscreen_target(core::Entity *entity, bool is_active_target)
float cx = 0;
float cy = 0;
- if ( target.y*target.y + target.z*target.z < 0.0001 ) {
+ if ( target.y() * target.y() + target.z() * target.z() < 0.0001 ) {
// X - bound, behind (front is visible)
cx = 0.0f;
cy = -0.5f;
- } else if (fabs(target.y) > fabs(target.z)) {
+ } else if (fabs(target.y()) > fabs(target.z())) {
// Y-bound
- cx = math::sgnf(target.y) * 0.5f;
- cy = 0.5f * target.z / fabs(target.y);
+ cx = math::sgnf(target.y()) * 0.5f;
+ cy = 0.5f * target.z() / fabs(target.y());
} else {
// Z-bound
- cx = 0.5f * target.y / fabs(target.z);
- cy = math::sgnf(target.z) * 0.5f;
+ cx = 0.5f * target.y() / fabs(target.z());
+ cy = math::sgnf(target.z()) * 0.5f;
}
const float r = 16;
@@ -117,11 +117,11 @@ void HUD::draw_target(core::Entity *entity, bool is_active_target)
target = render::Camera::axis().transpose() * target;
// calculate the intersection between the line (0,0,0)-target and the frustum front
- float t = (render::FRUSTUMFRONT + 0.001f) / target.x;
+ float t = (render::FRUSTUMFRONT + 0.001f) / target.x();
Vector3f center(target *t);
- float cx = render::State::width() * (0.5 - center.y);
- float cy = render::State::height() * (0.5 - center.z * render::State::aspect());
+ float cx = render::State::width() * (0.5 - center.y());
+ float cy = render::State::height() * (0.5 - center.z() * render::State::aspect());
if ((cx < 0 ) || (cy < 0) || (cx > render::State::width()) || (cy > render::State::height())) {
draw_offscreen_target(entity, is_active_target);
diff --git a/src/client/infowidget.cc b/src/client/infowidget.cc
index fd3de11..b30dfd7 100644
--- a/src/client/infowidget.cc
+++ b/src/client/infowidget.cc
@@ -58,9 +58,9 @@ void DevInfoWidget::draw()
if (core::localcontrol()) {
textstream << std::fixed << std::setprecision(2)
- << "^Nx ^B" << core::localcontrol()->location().x << " "
- << "^Ny ^B" << core::localcontrol()->location().y << " "
- << "^Nz ^B" << core::localcontrol()->location().z << '\n';
+ << "^Nx ^B" << core::localcontrol()->location().x() << " "
+ << "^Ny ^B" << core::localcontrol()->location().y() << " "
+ << "^Nz ^B" << core::localcontrol()->location().z() << '\n';
textstream << "^Nthurst ^B" << core::localcontrol()->thrust() << " "
<< "^Nspeed ^B" << core::localcontrol()->speed() << '\n';
diff --git a/src/client/map.cc b/src/client/map.cc
index a2a353a..46ac583 100644
--- a/src/client/map.cc
+++ b/src/client/map.cc
@@ -83,19 +83,19 @@ void Map::draw()
math::Vector2f v(global_location());
math::Vector2f l;
- v.x += margin;
- v.y += (height() - s - 2.0f * margin) * 0.5f;
+ v[0] += margin;
+ v[1] += (height() - s - 2.0f * margin) * 0.5f;
map_hover = 0;
gl::color(0,0,blue);
gl::begin(gl::Lines);
for (int i=0; i <= gridsize; i++) {
- gl::vertex(v.x, v.y + s / gridsize * i);
- gl::vertex(v.x + s, v.y + s / gridsize * i);
+ gl::vertex(v.x(), v.y() + s / gridsize * i);
+ gl::vertex(v.x() + s, v.y() + s / gridsize * i);
- gl::vertex(v.x + s / gridsize * i, v.y);
- gl::vertex(v.x + s / gridsize * i, v.y+s);
+ gl::vertex(v.x() + s / gridsize * i, v.y());
+ gl::vertex(v.x() + s / gridsize * i, v.y() + s);
}
gl::end();
@@ -105,8 +105,8 @@ void Map::draw()
size_t texture_current = render::Textures::bind(texture_entity);
- v.x += s * 0.5f;
- v.y += s * 0.5f;
+ v[0] += s * 0.5f;
+ v[0] += s * 0.5f;
core::Zone *zone = core::localplayer()->zone();
@@ -128,8 +128,8 @@ void Map::draw()
if (targets::is_valid_map_target(entity)) {
draw_icon = true;
- l.x -= s / scale * entity->location().y;
- l.y -= s / scale * entity->location().x;
+ l[0] -= s / scale * entity->location().y();
+ l[1] -= s / scale * entity->location().x();
if (math::distancesquared(cursor, l) < (r*r)) {
map_hover = entity->id();
@@ -175,16 +175,16 @@ void Map::draw()
gl::color(color);
glTexCoord2f(0.0f, 0.0f);
- gl::vertex(l.x-r, l.y-r);
+ gl::vertex(l.x() - r, l.y() - r);
glTexCoord2f(1.0f, 0.0f);
- gl::vertex(l.x+r, l.y-r);
+ gl::vertex(l.x() + r, l.y() - r);
glTexCoord2f(1.0f, 1.0f);
- gl::vertex(l.x+r, l.y+r);
+ gl::vertex(l.x() + r, l.y() + r);
glTexCoord2f(0.0f, 1.0f);
- gl::vertex(l.x-r, l.y+r);
+ gl::vertex(l.x() - r, l.y() + r);
}
}
@@ -194,8 +194,8 @@ void Map::draw()
//if (core::localcontrol()->state() != core::Entity::Docked) {
l.assign(v);
- l.x -= s / scale * entity->location().y;
- l.y -= s / scale * entity->location().x;
+ l[0] -= s / scale * entity->location().y();
+ l[1] -= s / scale * entity->location().x();
if (core::application()->time() - floorf(core::application()->time()) < 0.5f) {
if (texture_current != texture_entity) {
gl::end();
@@ -207,16 +207,16 @@ void Map::draw()
color.a = 1.0f;
gl::color(color);
glTexCoord2f(0.0f, 0.0f);
- gl::vertex(l.x-r, l.y-r);
-
+ gl::vertex(l.x() - r, l.y() - r);
+
glTexCoord2f(1.0f, 0.0f);
- gl::vertex(l.x+r, l.y-r);
+ gl::vertex(l.x() + r, l.y() - r);
glTexCoord2f(1.0f, 1.0f);
- gl::vertex(l.x+r, l.y+r);
+ gl::vertex(l.x() + r, l.y() + r);
glTexCoord2f(0.0f, 1.0f);
- gl::vertex(l.x-r, l.y+r);
+ gl::vertex(l.x() - r, l.y() + r);
}
//}
diff --git a/src/client/notifications.cc b/src/client/notifications.cc
index 25cbe0b..062aacb 100644
--- a/src/client/notifications.cc
+++ b/src/client/notifications.cc
@@ -58,11 +58,11 @@ void Notifications::draw()
const float margin = ui::UI::elementmargin;
math::Vector2f s(size());
- s.x -= margin*2;
- s.y -= margin*2;
+ s[0] -= margin*2;
+ s[1] -= margin*2;
notify_scrollpane->set_location(margin, margin);
- notify_scrollpane->set_size(s.x, s.y );
+ notify_scrollpane->set_size(s.x(), s.y() );
}
diff --git a/src/client/soundext.cc b/src/client/soundext.cc
index dda3a98..40b9417 100644
--- a/src/client/soundext.cc
+++ b/src/client/soundext.cc
@@ -98,7 +98,7 @@ void SoundExt::frame(float elapsed)
float speed = entity->speed();
float pitch = 1.0f;
float gain = 0.0;
- float r = ( entity->model() ? entity->model()->maxbbox().x : entity->radius());
+ float r = ( entity->model() ? entity->model()->maxbbox().x() : entity->radius());
if (entity->state() == core::Entity::Impulse) {
pitch = 1.0f;