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Diffstat (limited to 'src/core/clientstate.h')
-rw-r--r-- | src/core/clientstate.h | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/src/core/clientstate.h b/src/core/clientstate.h deleted file mode 100644 index ffd6331..0000000 --- a/src/core/clientstate.h +++ /dev/null @@ -1,95 +0,0 @@ -/* - core/clientstate.h - This file is part of the Osirion project and is distributed under - the terms of the GNU General Public License version 2 -*/ - -#ifndef __INCLUDED_CORE_CLIENTSTATE_H__ -#define __INCLUDED_CORE_CLIENTSTATE_H__ - -#include "math/axis.h" -#include "math/mathlib.h" -#include "math/vector3f.h" - -namespace core -{ - class ClientState; -} - -#include "core/entity.h" - -namespace core -{ - -/// Entity client render state -class ClientState { -public: - ClientState(); - ClientState(Entity *entity); - - ~ClientState(); - - inline math::Vector3f const & location() const { return state_location; } - - inline math::Vector3f const & previouslocation() const { return state_previouslocation; } - - inline math::Axis const & previousaxis() const { return state_previousaxis; } - - inline math::Axis const & axis() const { return state_axis; } - - inline bool visible() const { return state_visible; } - - inline bool detailvisible() const { return state_detailvisible; } - - inline bool targetable() const { return state_targetable; } - - inline float distance() const { return state_distance; } - - /// client render fuzz factor - inline float fuzz() const { return state_fuzz; }; - - /// assign the content of an entity - void assign(Entity *entity); - - /// clear attached sounds - void clearsound(); - - math::Vector3f state_location; - math::Axis state_axis; - - math::Vector3f state_previouslocation; - math::Axis state_previousaxis; - - bool state_visible; - bool state_detailvisible; - bool state_targetable; - - float state_fuzz; - float state_engine_trail_offset; - - /// distance from the camera eye to the entity - float state_distance; - - /// index of the audio buffer containing the thruster sound loop - size_t state_thusterloopbuffer; - /// index of the audio buffer containing the impulse sound loop - size_t state_impulseloopbuffer; - /// index of the audio buffer containing the impulse drive start sound - size_t state_impulsestartbuffer; - /// index of the audio buffer containing the impulse drive stop sound - size_t state_impulsestopbuffer; - - /// index of the audio buffer currently looping in enginesource - size_t state_engineloopbuffer; - /// index of the audio source used to play the engine sound loop - size_t state_engineloopsource; - /// index of the audio last played on the event source - size_t state_engineeventbuffer; - /// index of the audio source used to play engine sound events - size_t state_engineeventsource; -}; - -} - -#endif // __INCLUDED_CORE_CLIENTSTATE_H__ - |