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-rw-r--r--src/core/entity.cc1
-rw-r--r--src/core/inventory.cc2
-rw-r--r--src/core/physics.cc8
3 files changed, 8 insertions, 3 deletions
diff --git a/src/core/entity.cc b/src/core/entity.cc
index 4d8c4c7..ff15e6e 100644
--- a/src/core/entity.cc
+++ b/src/core/entity.cc
@@ -7,6 +7,7 @@
#include <vector>
#include <iomanip>
#include <cstring>
+#include <cassert>
#include "auxiliary/functions.h"
#include "sys/sys.h"
diff --git a/src/core/inventory.cc b/src/core/inventory.cc
index c10e1c6..645ddf8 100644
--- a/src/core/inventory.cc
+++ b/src/core/inventory.cc
@@ -4,6 +4,8 @@
the terms of the GNU General Public License version 2
*/
+#include <cassert>
+
#include "core/application.h"
#include "core/inventory.h"
#include "sys/sys.h"
diff --git a/src/core/physics.cc b/src/core/physics.cc
index 69c21f2..33e80fe 100644
--- a/src/core/physics.cc
+++ b/src/core/physics.cc
@@ -4,13 +4,15 @@
the terms and conditions of the GNU General Public License version 2
*/
-#include "model/collisionmesh.h"
-#include "core/physics.h"
-#include "core/zone.h"
+#include <cassert>
#include "btBulletDynamicsCommon.h"
#include "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h"
+#include "model/collisionmesh.h"
+#include "core/physics.h"
+#include "core/zone.h"
+
namespace core {
/* ---- Bullet collision callbacks --------------------------------- */