diff options
Diffstat (limited to 'src/game/base/game.h')
-rw-r--r-- | src/game/base/game.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/game/base/game.h b/src/game/base/game.h index 76d7797..5a93272 100644 --- a/src/game/base/game.h +++ b/src/game/base/game.h @@ -10,9 +10,6 @@ #include <vector> #include <string> -#include "base/ship.h" -#include "base/faction.h" - #include "core/module.h" #include "core/range.h" #include "core/application.h" @@ -52,6 +49,9 @@ const float jump_timer_delay = 5.0f; const float jump_cooldown_delay = 2.0f; const float impulse_timer_delay = 3.0f; +class ShipModel; +class Weapon; + /// default player settings class Default { @@ -59,6 +59,8 @@ public: static core::Zone *zone; static core::Entity *view; static ShipModel *shipmodel; + static Weapon *cannonmodel; + static Weapon *turretmodel; static long credits; static void clear(); |