diff options
Diffstat (limited to 'src/game/base')
-rw-r--r-- | src/game/base/Makefile.am | 4 | ||||
-rw-r--r-- | src/game/base/cargo.cc | 38 | ||||
-rw-r--r-- | src/game/base/cargo.h | 27 | ||||
-rw-r--r-- | src/game/base/commodity.cc | 28 | ||||
-rw-r--r-- | src/game/base/commodity.h | 25 | ||||
-rw-r--r-- | src/game/base/game.cc | 139 | ||||
-rw-r--r-- | src/game/base/planet.cc | 3 | ||||
-rw-r--r-- | src/game/base/ship.cc | 31 | ||||
-rw-r--r-- | src/game/base/ship.h | 2 | ||||
-rw-r--r-- | src/game/base/station.cc | 2 |
10 files changed, 227 insertions, 72 deletions
diff --git a/src/game/base/Makefile.am b/src/game/base/Makefile.am index c3625a0..f7fd52e 100644 --- a/src/game/base/Makefile.am +++ b/src/game/base/Makefile.am @@ -2,8 +2,8 @@ INCLUDES = -I$(top_srcdir)/src -I$(top_srcdir)/src/game METASOURCES = AUTO libbase_la_LDFLAGS = -avoid-version noinst_LTLIBRARIES = libbase.la -libbase_la_SOURCES = collision.cc commodity.cc game.cc jumppoint.cc navpoint.cc physics.cc \ +libbase_la_SOURCES = collision.cc cargo.cc game.cc jumppoint.cc navpoint.cc physics.cc \ planet.cc racetrack.cc ship.cc shipdealer.cc shipmodel.cc star.cc station.cc -noinst_HEADERS = game.h collision.h commodity.h jumppoint.h navpoint.h physics.h planet.h \ +noinst_HEADERS = game.h collision.h cargo.h jumppoint.h navpoint.h physics.h planet.h \ racetrack.h ship.h shipdealer.h shipmodel.h star.h station.h diff --git a/src/game/base/cargo.cc b/src/game/base/cargo.cc new file mode 100644 index 0000000..258aecf --- /dev/null +++ b/src/game/base/cargo.cc @@ -0,0 +1,38 @@ +/* + base/cargo.cc + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#include "base/game.h" +#include "base/cargo.h" +#include "auxiliary/functions.h" +#include "sys/sys.h" + +namespace game +{ + +/* ---- class Cargo -------------------------------------------- */ + +core::InfoType *Cargo::cargo_infotype = 0; + +Cargo::Cargo() : core::Info(cargo_infotype) +{ +} + +Cargo::~Cargo() +{ +} + +Cargo *Cargo::find(const std::string & label) +{ + if (!label.size()) { + return 0; + } + + return (Cargo *) core::Info::find(cargo_infotype, label); +} + + +} // namespace game + diff --git a/src/game/base/cargo.h b/src/game/base/cargo.h new file mode 100644 index 0000000..808b4c0 --- /dev/null +++ b/src/game/base/cargo.h @@ -0,0 +1,27 @@ +/* + base/cargo.h + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#ifndef __INCLUDED_BASE_CARGO_H__ +#define __INCLUDED_BASE_CARGO_H__ + +#include "core/info.h" + +namespace game +{ +class Cargo : public core::Info { + +public: + Cargo(); + ~Cargo(); + + static core::InfoType *cargo_infotype; + + static Cargo *find(const std::string & label); +}; + +} // namespace game + +#endif // __INCLUDED_BASE_CARGO_H__ diff --git a/src/game/base/commodity.cc b/src/game/base/commodity.cc deleted file mode 100644 index 4f238be..0000000 --- a/src/game/base/commodity.cc +++ /dev/null @@ -1,28 +0,0 @@ -/* - base/commodity.cc - This file is part of the Osirion project and is distributed under - the terms and conditions of the GNU General Public License version 2 -*/ - -#include "base/game.h" -#include "base/commodity.h" -#include "auxiliary/functions.h" -#include "sys/sys.h" - -namespace game -{ - -/* ---- class Commodity -------------------------------------------- */ - -core::InfoType *Commodity::commodity_infotype = 0; - -Commodity::Commodity() : core::Info(commodity_infotype) -{ -} - -Commodity::~Commodity() -{ -} - -} // namespace game - diff --git a/src/game/base/commodity.h b/src/game/base/commodity.h deleted file mode 100644 index b889749..0000000 --- a/src/game/base/commodity.h +++ /dev/null @@ -1,25 +0,0 @@ -/* - base/commodity.h - This file is part of the Osirion project and is distributed under - the terms and conditions of the GNU General Public License version 2 -*/ - -#ifndef __INCLUDED_BASE_COMMODITY_H__ -#define __INCLUDED_BASE_COMMODITY_H__ - -#include "core/info.h" - -namespace game -{ -class Commodity : public core::Info { - -public: - Commodity(); - ~Commodity(); - - static core::InfoType *commodity_infotype; -}; - -} // namespace game - -#endif // __INCLUDED_BASE_COMMODITY_H__ diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 128ae7c..667a4c1 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -15,8 +15,8 @@ #include "filesystem/filesystem.h" #include "filesystem/inifile.h" #include "base/game.h" +#include "base/cargo.h" #include "base/collision.h" -#include "base/commodity.h" #include "base/navpoint.h" #include "base/jumppoint.h" #include "base/planet.h" @@ -208,7 +208,7 @@ void Game::func_buy(core::Player *player, const std::string &args) } else if (typestr.compare("cargo") == 0) { player->send("Buying cargo is not supported"); } else { - player->send("unkown item type '" + typestr + "'"); + player->send("Unkown item type '" + typestr + "'"); } return; @@ -228,10 +228,47 @@ void Game::func_launch(core::Player *player, std::string const &args) assert(player->view()->zone() == player->control()->zone()); - Ship *ship = static_cast<Ship *>(player->control()); - ship->shutdown_physics(); core::Entity *dock = player->view(); + + if (dock->moduletype() == ship_enttype) { + + switch(static_cast<Ship *>(dock)->state()) { + case core::Entity::Normal: + case core::Entity::Docked: + break; + + case core::Entity::NoPower: + player->send("^BCan not launch while carrier has no power!"); + return; + break; + + case core::Entity::ImpulseInitiate: + case core::Entity::Impulse: + player->send("^BCan not launch while carrier is using impulse engines!"); + return; + break; + + case core::Entity::JumpInitiate: + case core::Entity::Jump: + player->send("^BCan not launch while carrier is jumping through hyperspace!"); + return; + break; + + default: + if (other_ship->state() != ) { + player->send("^BCan not launch from carrier!"); + return; + } + break; + } + } + + assert(player->control()->moduletype() == ship_enttype); + + Ship *ship = static_cast<Ship *>(player->control()); + ship->shutdown_physics(); + if (dock->type() == core::Entity::Globe) ship->get_location().assign(dock->location() + (dock->axis().forward() *(planet_safe_distance + ship->radius() + dock->radius()))); else @@ -712,12 +749,18 @@ bool Game::load_menus(core::Entity *entity, const std::string &menufilename) return false; } + + + filesystem::IniFile inifile; std::string strval; MenuDescription *menu_dealer = 0; ButtonDescription *button = 0; - ShipDealer *shipdealer = 0; + ShipDealer *shipdealer = 0; + + core::Inventory *inventory = 0; + core::Item *item = 0; inifile.open(menufilename); @@ -725,7 +768,11 @@ bool Game::load_menus(core::Entity *entity, const std::string &menufilename) while (inifile.getline()) { if (inifile.got_section()) { + + item = 0; + if (inifile.got_section("dealer")) { + // TODO replace [dealer] section with individual [ship] sections // dealer menu if (!menu_dealer) { menu_dealer = new MenuDescription(); @@ -739,6 +786,11 @@ bool Game::load_menus(core::Entity *entity, const std::string &menufilename) static_cast<Station *>(entity)->set_shipdealer(shipdealer); } } + + } else if (inifile.got_section("cargo")) { + + } else if (inifile.got_section("ship")) { + } else { inifile.unknown_section(); } @@ -759,16 +811,73 @@ bool Game::load_menus(core::Entity *entity, const std::string &menufilename) button->set_info(model); button->set_alignment(ButtonDescription::Left); menu_dealer->add_button(button); + } else { + std::string msg("unknown ship type '"); + msg.append(strval); + msg.append("'"); + inifile.unknown_error(msg); } } else { inifile.unkown_key(); } - } + } else if (inifile.in_section("cargo")) { + + if (inifile.got_key_label("label", strval)) { + Cargo *cargo = Cargo::find(strval); + if (cargo) { + if (!inventory) { + inventory = new core::Inventory(); + } + item = inventory->find(cargo); + if (!item) { + item = new core::Item(cargo); + item->set_amount(-1); + inventory->add(item); + } + } else { + std::string msg("unkown cargo type '"); + msg.append(strval); + msg.append("'"); + inifile.unknown_error(msg); + } + + } else { + inifile.unkown_key(); + } + + } else if (inifile.in_section("ship")) { + + if (inifile.got_key_label("label", strval)) { + ShipModel *shipmodel = ShipModel::find(strval); + if (shipmodel) { + if (!inventory) { + inventory = new core::Inventory(); + } + item = inventory->find(shipmodel); + if (!item) { + item = new core::Item(shipmodel); + item->set_amount(-1); + inventory->add(item); + } + } else { + std::string msg("unknown ship type '"); + msg.append(strval); + msg.append("'"); + inifile.unknown_error(msg); + } + + } else { + inifile.unkown_key(); + } + } } } } + + if (inventory) + entity->set_inventory(inventory); MenuDescription *menu_main = new MenuDescription(); menu_main->set_label("main"); @@ -810,7 +919,7 @@ bool Game::load_menus(core::Entity *entity, const std::string &menufilename) bool Game::load_commodities() { // initialize commodities InfoType - Commodity::commodity_infotype = new core::InfoType("cargo"); + Cargo::cargo_infotype = new core::InfoType("cargo"); filesystem::IniFile cargoini; cargoini.open("cargo"); @@ -823,28 +932,28 @@ bool Game::load_commodities() size_t count = 0; - Commodity *commodity = 0; + Cargo *cargo = 0; std::string str; while (cargoini.getline()) { if (cargoini.got_key()) { if (cargoini.section().compare("cargo") == 0) { - if (cargoini.got_key_string("label", str)) { - commodity->set_label(std::string(str)); + if (cargoini.got_key_label("label", str)) { + cargo->set_label(std::string(str)); count++; continue; } else if (cargoini.got_key_string("name", str)) { - commodity->set_name(str); + cargo->set_name(str); continue; } else if (cargoini.got_key_string("info", str)) { - commodity->add_text(str); + cargo->add_text(str); continue; } else if (cargoini.got_key_string("model", str)) { - commodity->set_modelname(str); + cargo->set_modelname(str); continue; } else { @@ -855,7 +964,7 @@ bool Game::load_commodities() } else if (cargoini.got_section()) { if (cargoini.got_section("cargo")) { - commodity = new Commodity(); + cargo = new Cargo(); } else if (cargoini.got_section()) { cargoini.unknown_section(); @@ -898,7 +1007,7 @@ bool Game::load_ships() while (shipsini.getline()) { if (shipsini.got_key()) { if (shipsini.section().compare("ship") == 0) { - if (shipsini.got_key_string("label", str)) { + if (shipsini.got_key_label("label", str)) { shipmodel->set_label(str); count++; continue; diff --git a/src/game/base/planet.cc b/src/game/base/planet.cc index 380ca02..ca213af 100644 --- a/src/game/base/planet.cc +++ b/src/game/base/planet.cc @@ -49,13 +49,14 @@ void Planet::dock(core::Entity *entity) Ship * ship = static_cast<Ship *>(entity); + // fixed 50 km docking radius if (math::distance(location(), ship->location()) > radius() + ship->radius() + 50.0f) { if (ship->owner()) ship->owner()->send("Planet out of range"); return; } - ship->get_location().assign(entity->location()); + ship->get_location().assign(location()); ship->set_state(core::Entity::Docked); if (ship->owner() && ship->owner()->control() == ship) { diff --git a/src/game/base/ship.cc b/src/game/base/ship.cc index 7edc183..0da57ab 100644 --- a/src/game/base/ship.cc +++ b/src/game/base/ship.cc @@ -82,6 +82,37 @@ void Ship::reset() current_target_strafe = 0.0f; current_target_afterburner = 0.0f; } + +// this is called if another shuo wants to dock this ship +void Ship::dock(Entity *entity) +{ + if (!flag_is_set(core::Entity::Dockable)) + return; + + if (entity->moduletype() != ship_enttype) + return; + + Ship *other_ship = static_cast<Ship *>(entity); + + if (math::distance(location(), other_ship->location()) > radius() + other_ship->radius()) { + if (other_ship->owner()) + other_ship->owner()->send("Target out of range"); + return; + } + + other_ship->get_location().assign(location()); + other_ship->set_state(core::Entity::Docked); + + if (other_ship->owner() && other_ship->owner()->control() == other_ship) { + other_ship->owner()->set_view(this); + if (owner()) { + other_ship->owner()->send("^BDocking at " + owner()->name() + "^B's " + name()); + } else { + other_ship->owner()->send("^BDocking at " + name()); + } + } +} + void Ship::func_impulse() { if (entity_state == core::Entity::Impulse) { diff --git a/src/game/base/ship.h b/src/game/base/ship.h index e1b8b1d..f66bb66 100644 --- a/src/game/base/ship.h +++ b/src/game/base/ship.h @@ -51,6 +51,8 @@ public: /// toggle jump drive activation void func_jump(std::string const & args); + + virtual void dock(Entity *entity); private: JumpPoint *find_closest_jumppoint(); diff --git a/src/game/base/station.cc b/src/game/base/station.cc index fb548bb..83897cd 100644 --- a/src/game/base/station.cc +++ b/src/game/base/station.cc @@ -49,7 +49,7 @@ void Station::dock(core::Entity *entity) return; } - ship->get_location().assign(entity->location()); + ship->get_location().assign(location()); ship->set_state(core::Entity::Docked); if (ship->owner() && ship->owner()->control() == ship) { |