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-rw-r--r--src/game/game.cc5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/game.cc b/src/game/game.cc
index 8fe2ad4..2d21be8 100644
--- a/src/game/game.cc
+++ b/src/game/game.cc
@@ -328,9 +328,8 @@ void Game::init()
func = core::Func::add("list_ship", (core::FuncPtr) func_list_ship);
func->set_info("list ship statistics");
- // add engine game variables
- core::Cvar::set("g_testgamevariable", "1", core::Cvar::Game);
- core::Cvar::set("g_name", name().c_str(), core::Cvar::Game | core::Cvar::ReadOnly);
+ // set game variables
+ core::Cvar::set("g_impulsespeed", "10.0f", core::Cvar::Game);
// indicate the module is ready to run frames
module_running = true;