diff options
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/base/Makefile.am | 6 | ||||
-rw-r--r-- | src/game/base/cargo.h | 11 | ||||
-rw-r--r-- | src/game/base/cargopod.cc | 14 | ||||
-rw-r--r-- | src/game/base/cargopod.h | 8 | ||||
-rw-r--r-- | src/game/base/faction.cc | 131 | ||||
-rw-r--r-- | src/game/base/faction.h | 78 | ||||
-rw-r--r-- | src/game/base/game.cc | 62 | ||||
-rw-r--r-- | src/game/base/game.h | 5 | ||||
-rw-r--r-- | src/game/base/navpoint.cc | 10 | ||||
-rw-r--r-- | src/game/base/navpoint.h | 14 | ||||
-rw-r--r-- | src/game/base/ship.cc | 16 | ||||
-rw-r--r-- | src/game/base/shipmodel.cc | 69 | ||||
-rw-r--r-- | src/game/base/shipmodel.h | 43 | ||||
-rw-r--r-- | src/game/base/template.cc | 181 | ||||
-rw-r--r-- | src/game/base/template.h | 92 |
15 files changed, 663 insertions, 77 deletions
diff --git a/src/game/base/Makefile.am b/src/game/base/Makefile.am index 6391468..bb0d967 100644 --- a/src/game/base/Makefile.am +++ b/src/game/base/Makefile.am @@ -14,7 +14,8 @@ libbase_la_SOURCES = \ ship.cc \ shipmodel.cc \ star.cc \ - station.cc + station.cc \ + template.cc noinst_HEADERS = \ cargo.h \ cargopod.h \ @@ -27,4 +28,5 @@ noinst_HEADERS = \ ship.h \ shipmodel.h \ star.h \ - station.h + station.h \ + template.h diff --git a/src/game/base/cargo.h b/src/game/base/cargo.h index eb616a5..bee0502 100644 --- a/src/game/base/cargo.h +++ b/src/game/base/cargo.h @@ -23,15 +23,20 @@ public: void eject(core::EntityControlable *ejector, const int amount); - /* -- static functions -- */ - - static core::InfoType *cargo_infotype; + /* --- static registry functions ---------------------------------- */ static Cargo *find(const std::string & label); static bool init(); static void list(); + + static inline const core::InfoType *infotype() { + return cargo_infotype; + } + +private: + static core::InfoType *cargo_infotype; }; } // namespace game diff --git a/src/game/base/cargopod.cc b/src/game/base/cargopod.cc index 7406d3a..ed3ea69 100644 --- a/src/game/base/cargopod.cc +++ b/src/game/base/cargopod.cc @@ -9,7 +9,9 @@ namespace game { - + +const Template *CargoPod::cargopod_template = 0; + CargoPod::CargoPod() : EntityDynamic() { entity_moduletypeid = cargopod_enttype; @@ -18,11 +20,13 @@ CargoPod::CargoPod() : EntityDynamic() set_flag(core::Entity::KeepAlive); - if (Default::podmodel) - set_modelname(Default::podmodel->name()); - set_mass(radius()); - + // use template settings if available + if (cargopod_template) { + cargopod_template->apply(this); + } + // activate physics + set_mass(radius()); reset(); const float damp = Game::g_damping->value(); diff --git a/src/game/base/cargopod.h b/src/game/base/cargopod.h index 7bce9a4..d23c125 100644 --- a/src/game/base/cargopod.h +++ b/src/game/base/cargopod.h @@ -8,6 +8,7 @@ #define __INCLUDED_BASE_CARGOPOD_H__ #include "core/entity.h" +#include "base/template.h" namespace game { @@ -19,6 +20,13 @@ public: virtual ~CargoPod(); virtual void upkeep(const unsigned long timestamp); + + static inline void set_template (const Template *entitytemplate) { + cargopod_template = entitytemplate; + } + +private: + static const Template *cargopod_template; }; } // namespace game diff --git a/src/game/base/faction.cc b/src/game/base/faction.cc new file mode 100644 index 0000000..2194844 --- /dev/null +++ b/src/game/base/faction.cc @@ -0,0 +1,131 @@ +/* + base/faction.cc + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#include "core/func.h" +#include "core/parser.h" +#include "base/faction.h" + +namespace game { + +core::InfoType *Faction::faction_infotype = 0; + +void func_list_faction(const std::string &args) +{ + Faction::list(); +} + +Faction *Faction::find(const std::string & label) +{ + if (!label.size()) { + return 0; + } + + return (Faction *) core::Info::find(faction_infotype, label); +} + +void Faction::list() +{ + core::Info::list(faction_infotype); +} + +bool Faction::init() +{ + // initialize faction InfoType + faction_infotype = new core::InfoType("faction"); + + std::string inifilename("ini/factions"); + + filesystem::IniFile inifile; + inifile.open(inifilename); + + if (!inifile.is_open()) { + con_warn << "Could not open " << inifile.name() << std::endl; + return false; + } + + con_print << "^BLoading factions..." << std::endl; + + size_t count = 0; + Faction *faction = 0; + std::string strvalue; + math::Color colorvalue; + + while (inifile.getline()) { + + if (inifile.got_section()) { + + faction = 0; + + if (inifile.got_section("faction")) { + count++; + faction = new Faction(); + + } else { + inifile.unknown_section(); + } + + } else if (inifile.got_key()) { + + if (inifile.in_section("faction")) { + + if (inifile.got_key_label("label", strvalue)) { + faction->set_label(strvalue); + + } else if (inifile.got_key_string("name", strvalue)) { + faction->set_name(strvalue); + + } else if (inifile.got_key_string("info", strvalue)) { + faction->add_text(strvalue); + + } else if (inifile.got_key_color("color", colorvalue)) { + faction->set_color(colorvalue); + + } else if (inifile.got_key_color("colorsecond", colorvalue)) { + faction->set_color_second(colorvalue); + + } else { + inifile.unkown_key(); + } + } + } + } + + inifile.close(); + + if (!count) { + con_warn << "No factions found!" << std::endl; + return true; // non-fatal + } + + con_debug << " " << inifile.name() << " " << count << " factions" << std::endl; + + core::Func *func = core::Func::add("list_faction", func_list_faction); + func->set_info("list available factions"); + + return true; +} + +Faction::Faction() : + core::Info(faction_infotype), + faction_color(), + faction_color_second() +{ +} + +Faction::~Faction() +{ +} + +void Faction::apply(core::Entity *entity) const +{ + // set primary color + entity->set_color(color()); + + // set secondary color + entity->set_color(color()); +} + +} // namespace game diff --git a/src/game/base/faction.h b/src/game/base/faction.h new file mode 100644 index 0000000..608f7c7 --- /dev/null +++ b/src/game/base/faction.h @@ -0,0 +1,78 @@ +/* + base/faction.h + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#ifndef __INCLUDED_BASE_FACTION_H__ +#define __INCLUDED_BASE_FACTION_H__ + +#include <list> + +#include "math/color.h" +#include "core/info.h" + +namespace game +{ + +class Faction : public core::Info { +public: + Faction(); + virtual ~Faction(); + + /* --- inspectors ------------------------------------------------- */ + + inline const math::Color & color() const { + return faction_color; + } + + inline const math::Color & color_second() const { + return faction_color_second; + } + + /* --- actors ----------------------------------------------------- */ + + /** + * @brief apply faction colors to an entity + */ + void apply(core::Entity *entity) const; + + /* --- mutators --------------------------------------------------- */ + + inline void set_color(const math::Color &color) { + faction_color.assign(color); + } + + inline void set_color_second(const math::Color &color_second) { + faction_color_second.assign(color_second); + } + + /* --- static ----------------------------------------------------- */ + + /** + * @brief initialize Faction infotype and read factions.init + */ + static bool init(); + + /** + * @brief list available factions + */ + static void list(); + + static Faction *find(const std::string & label); + +private: + + /* --- attributes ------------------------------------------------- */ + + math::Color faction_color; + math::Color faction_color_second; + + /* --- static ----------------------------------------------------- */ + + static core::InfoType *faction_infotype; +}; + +} // namespace game + +#endif // __INCLUDED_BASE_FACTION_H__ diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 295b2f1..fa83a0a 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -25,6 +25,7 @@ #include "base/racetrack.h" #include "base/ship.h" #include "base/star.h" +#include "base/template.h" #include "math/mathlib.h" #include "sys/sys.h" @@ -36,7 +37,6 @@ namespace game // default player settings core::Zone *Default::zone = 0; core::Entity *Default::view = 0; -model::Model *Default::podmodel = 0; ShipModel *Default::shipmodel = 0; long Default::credits = 0; @@ -46,7 +46,6 @@ void Default::clear() view = 0; shipmodel = 0; credits = 0; - podmodel = 0; } /* -- class Game static members ----------------------------------- */ @@ -854,8 +853,14 @@ Game::Game() : core::Module("Project::OSiRiON", true) // read factions.ini if (!Faction::init()) { - // not fatal - + abort(); + return; + } + + // read templates.ini + if (!Template::init()) { + abort(); + return; } // read cargo.ini @@ -870,13 +875,13 @@ Game::Game() : core::Module("Project::OSiRiON", true) return; } - // load world.ini and the zones it refers to + // read world.ini and the zones it refers to if (!load_world()) { abort(); return; } - // load game default settings + // read game.ini if (!load_settings()) { abort(); return; @@ -1218,9 +1223,15 @@ bool Game::load_zone(core::Zone *zone) if (!faction) { zoneini.unknown_error("unkown faction '" + strval + "'"); } else { - jumppoint->set_color(faction->color()); - jumppoint->set_color_second(faction->color_second()); - } + faction->apply(jumppoint); + } + } else if (zoneini.got_key_label("template", strval)) { + Template *entitytemplate = Template::find(strval); + if (!entitytemplate) { + zoneini.unknown_error("unkown template '" + strval + "'"); + } else { + entitytemplate->apply(jumppoint); + } } else if (zoneini.got_key_string("target", strval)) { jumppoint->set_targetlabel(strval); continue; @@ -1251,8 +1262,7 @@ bool Game::load_zone(core::Zone *zone) if (!faction) { zoneini.unknown_error("unkown faction '" + strval + "'"); } else { - planet->set_color(faction->color()); - planet->set_color_second(faction->color_second()); + faction->apply(planet); } } else { zoneini.unkown_key(); @@ -1270,8 +1280,14 @@ bool Game::load_zone(core::Zone *zone) if (!faction) { zoneini.unknown_error("unkown faction '" + strval + "'"); } else { - station->set_color(faction->color()); - station->set_color_second(faction->color_second()); + faction->apply(station); + } + } else if (zoneini.got_key_label("template", strval)) { + Template *entitytemplate = Template::find(strval); + if (!entitytemplate) { + zoneini.unknown_error("unkown template '" + strval + "'"); + } else { + entitytemplate->apply(station); } } else { zoneini.unkown_key(); @@ -1306,6 +1322,13 @@ bool Game::load_zone(core::Zone *zone) entity->set_color(faction->color()); entity->set_color_second(faction->color_second()); } + } else if (zoneini.got_key_label("template", strval)) { + Template *entitytemplate = Template::find(strval); + if (!entitytemplate) { + zoneini.unknown_error("unkown template '" + strval + "'"); + } else { + entitytemplate->apply(entity); + } } else { zoneini.unkown_key(); } @@ -1445,11 +1468,10 @@ bool Game::generate_entity_menus(core::Entity *entity) for (core::Inventory::Items::const_iterator it = entity->inventory()->items().begin(); it != entity->inventory()->items().end(); it++) { core::Item *item = (*it); - if (item->info()->type() == Cargo::cargo_infotype) { - + if (item->info()->type() == Cargo::infotype()) { nbcargo++; - } else if (item->info()->type() == ShipModel::shipmodel_infotype) { + } else if (item->info()->type() == ShipModel::infotype()) { if (!menu_dealer) { menu_dealer = new MenuDescription(); menu_dealer->set_label("ships"); @@ -1540,14 +1562,6 @@ bool Game::load_settings() } else { inifile.unkown_key(); } - - } else if (inifile.in_section("cargo")) { - - if (inifile.got_key_string("model", str)) { - Default::podmodel = model::Model::load(str); - } else { - inifile.unkown_key(); - } } } } diff --git a/src/game/base/game.h b/src/game/base/game.h index 7e2a384..4f583a8 100644 --- a/src/game/base/game.h +++ b/src/game/base/game.h @@ -38,12 +38,10 @@ const unsigned int cargopod_enttype = 263; // planet docking distance const float planet_safe_distance = 50.0f; +// ship engine delay times const float jump_timer_delay = 5.0f; const float impulse_timer_delay = 3.0f; -// info class type constants -//const unsigned int shipmodel_class_id = 1; -//const unsigned int commodity_class_id = 2; /// default player settings class Default @@ -52,7 +50,6 @@ public: static core::Zone *zone; static core::Entity *view; static ShipModel *shipmodel; - static model::Model *podmodel; static long credits; static void clear(); diff --git a/src/game/base/navpoint.cc b/src/game/base/navpoint.cc index 650473b..2c76807 100644 --- a/src/game/base/navpoint.cc +++ b/src/game/base/navpoint.cc @@ -10,16 +10,22 @@ namespace game { +const Template *NavPoint::navpoint_template = 0; + NavPoint::NavPoint() : core::Entity() { entity_shape = core::Entity::Diamond; get_color().assign(1.0f, 1.0f); get_color_second().assign(0.6f, 1.0f); set_radius(0.25f); - set_flag(core::Entity::Bright); - //set_flag(core::Entity::ShowOnMap); entity_moduletypeid = navpoint_enttype; + + // use template settings if available + if (navpoint_template) { + navpoint_template->apply(this); + } + } NavPoint::~NavPoint() diff --git a/src/game/base/navpoint.h b/src/game/base/navpoint.h index bb2420e..0d98dc8 100644 --- a/src/game/base/navpoint.h +++ b/src/game/base/navpoint.h @@ -7,11 +7,12 @@ #ifndef __INCLUDED_BASE_NAVPOINT_H__ #define __INCLUDED_BASE_NAVPOINT_H__ -#include "core/entity.h" -#include "math/mathlib.h" - #include <string> +#include "math/mathlib.h" +#include "core/entity.h" +#include "base/template.h" + namespace game { @@ -21,6 +22,13 @@ class NavPoint : public core::Entity public: NavPoint(); ~NavPoint(); + + static inline void set_template (const Template *entitytemplate) { + navpoint_template = entitytemplate; + } + +private: + static const Template *navpoint_template; }; } diff --git a/src/game/base/ship.cc b/src/game/base/ship.cc index 641894e..38ade38 100644 --- a/src/game/base/ship.cc +++ b/src/game/base/ship.cc @@ -26,10 +26,21 @@ const float MIN_DELTA = 0.000001f; Ship::Ship(core::Player *owner, ShipModel *shipmodel) : core::EntityControlable() { + assert(shipmodel); + entity_moduletypeid = ship_enttype; - set_modelname(shipmodel->modelname()); - set_name(shipmodel->name()); + // apply template settings + if (shipmodel->model_template()) { + shipmodel->model_template(); + } + + // apply ship model settings + // ship model overrides template model + if (shipmodel->modelname().size()) { + set_modelname(shipmodel->modelname()); + } + set_name(shipmodel->name()); set_info(shipmodel); ship_shipmodel = shipmodel; @@ -40,6 +51,7 @@ Ship::Ship(core::Player *owner, ShipModel *shipmodel) : core::EntityControlable( if (owner) { // this ship is owned by a player + // player colors override template colors set_owner(owner); get_color().assign(owner->color()); get_color_second().assign(owner->color_second()); diff --git a/src/game/base/shipmodel.cc b/src/game/base/shipmodel.cc index 77ddb30..4cf55bf 100644 --- a/src/game/base/shipmodel.cc +++ b/src/game/base/shipmodel.cc @@ -10,6 +10,7 @@ #include "auxiliary/functions.h" #include "base/shipmodel.h" #include "base/game.h" +#include "base/template.h" #include "sys/sys.h" namespace game @@ -30,10 +31,10 @@ bool ShipModel::init() using math::Vector3f; using math::Color; - filesystem::IniFile shipsini; - shipsini.open("ini/ships"); - if (!shipsini.is_open()) { - con_error << "Could not open " << shipsini.name() << "!" << std::endl; + filesystem::IniFile inifile; + inifile.open("ini/ships"); + if (!inifile.is_open()) { + con_error << "Could not open " << inifile.name() << "!" << std::endl; return false; } @@ -46,60 +47,71 @@ bool ShipModel::init() float f; bool b; - while (shipsini.getline()) { - if (shipsini.got_key()) { - if (shipsini.section().compare("ship") == 0) { - if (shipsini.got_key_label("label", str)) { + while (inifile.getline()) { + if (inifile.got_key()) { + if (inifile.section().compare("ship") == 0) { + if (inifile.got_key_label("label", str)) { shipmodel->set_label(str); count++; continue; - } else if (shipsini.got_key_string("name", str)) { + } else if (inifile.got_key_string("name", str)) { shipmodel->set_name(str); continue; - } else if (shipsini.got_key_string("info", str)) { + } else if (inifile.got_key_string("info", str)) { shipmodel->add_text(str); continue; - } else if (shipsini.got_key_string("model", str)) { + } else if (inifile.got_key_string("model", str)) { shipmodel->set_modelname(str); continue; - } else if (shipsini.got_key_long("price", l)) { + } else if (inifile.got_key_long("price", l)) { shipmodel->set_price(l); continue; - } else if (shipsini.got_key_float("cargo", f)) { + } else if (inifile.got_key_float("cargo", f)) { shipmodel->set_maxcargo(f); continue; - } else if (shipsini.got_key_bool("jumpdrive", b)) { + } else if (inifile.got_key_bool("jumpdrive", b)) { shipmodel->set_jumpdrive(b); continue; - } else if (shipsini.got_key_bool("dock", b)) { + } else if (inifile.got_key_bool("dock", b)) { shipmodel->set_dock(b); continue; - } else if (shipsini.got_key_float("maxspeed", f)) { + } else if (inifile.got_key_float("maxspeed", f)) { shipmodel->set_maxspeed(f * 0.01f); continue; - } else if (shipsini.got_key_float("impulse", f)) { + } else if (inifile.got_key_float("impulse", f)) { shipmodel->set_impulse_force(f); continue; - } else if (shipsini.got_key_float("thrust", f)) { + } else if (inifile.got_key_float("thrust", f)) { shipmodel->set_thrust_force(f); continue; - } else if (shipsini.got_key_float("strafe", f)) { + } else if (inifile.got_key_float("strafe", f)) { shipmodel->set_strafe_force(f); continue; - } else if (shipsini.got_key_float("turn", f)) { + } else if (inifile.got_key_float("turn", f)) { shipmodel->set_turn_force(f); continue; - } else if (shipsini.got_key_float("roll", f)) { + } else if (inifile.got_key_float("roll", f)) { shipmodel->set_roll_force(f); continue; - } else if (shipsini.got_key_float("mass", f)) { + } else if (inifile.got_key_float("mass", f)) { shipmodel->set_mass(f); continue; + } else if (inifile.got_key_float("radius", f)) { + shipmodel->set_radius(f); + continue; + } else if (inifile.got_key_label("template", str)) { + Template *entitytemplate = Template::find(str); + if (!entitytemplate) { + inifile.unknown_error("unkown template '" + str + "'"); + } else { + shipmodel->set_template(entitytemplate); + } } else { - shipsini.unkown_key(); + inifile.unkown_key(); } } - } else if (shipsini.got_section("ship")) { + } else if (inifile.got_section("ship")) { + // generate info for the last loaded ship model if (shipmodel) { shipmodel->generate_info(); @@ -108,12 +120,13 @@ bool ShipModel::init() // add a new shipmodel shipmodel = new ShipModel(); + // the first ship model is set as default, game.ini can override this later if (!Default::shipmodel) { Default::shipmodel = shipmodel; } - } else if (shipsini.got_section()) { - shipsini.unknown_section(); + } else if (inifile.got_section()) { + inifile.unknown_section(); } } @@ -122,9 +135,9 @@ bool ShipModel::init() shipmodel->generate_info(); } - con_debug << " " << shipsini.name() << " " << count << " ship types" << std::endl; + con_debug << " " << inifile.name() << " " << count << " ship types" << std::endl; - shipsini.close(); + inifile.close(); core::Func *func = core::Func::add("list_ship", func_list_ship); func->set_info("list available ship types"); diff --git a/src/game/base/shipmodel.h b/src/game/base/shipmodel.h index c7aa2ba..9da50a6 100644 --- a/src/game/base/shipmodel.h +++ b/src/game/base/shipmodel.h @@ -11,6 +11,7 @@ #include "core/info.h" #include "core/entity.h" +#include "base/template.h" namespace game { @@ -76,6 +77,18 @@ public: inline const float maxcargo() const { return shipmodel_maxcargo; } + + /// ship radius + inline const float radius() const { + return shipmodel_radius; + } + + /// entity template + inline const Template *model_template() const { + return shipmodel_template; + } + +protected: /* ---- mutators -------------------------------------------------- */ @@ -129,11 +142,22 @@ public: inline void set_dock(const bool dock) { shipmodel_dock = dock; } + + /// set radius + inline void set_radius(const float radius) { + shipmodel_radius = radius; + } + + /// set entity template + inline void set_template(const Template *model_template) { + shipmodel_template = model_template; + } +public: void generate_info(); void buy(core::EntityControlable *buyer, core::Entity *seller); - + /* --- static registry functions ---------------------------------- */ static ShipModel *find(const std::string & label); @@ -143,10 +167,15 @@ public: static bool init(); static void list(); + + static inline const core::InfoType *infotype() { + return shipmodel_infotype; + } - static core::InfoType *shipmodel_infotype; - -private: +private: + /* --- attributes ------------------------------------------------- */ + + float shipmodel_radius; float shipmodel_mass; float shipmodel_impulse_force; float shipmodel_thrust_force; @@ -159,6 +188,12 @@ private: bool shipmodel_jumpdrive; bool shipmodel_dock; + + const Template *shipmodel_template; + + /* --- static ----------------------------------------------------- */ + + static core::InfoType *shipmodel_infotype; }; } diff --git a/src/game/base/template.cc b/src/game/base/template.cc new file mode 100644 index 0000000..1cdac1a --- /dev/null +++ b/src/game/base/template.cc @@ -0,0 +1,181 @@ +/* + base/template.cc + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#include "core/func.h" +#include "core/parser.h" +#include "base/template.h" +#include "base/cargopod.h" +#include "base/navpoint.h" + +namespace game { + +core::InfoType *Template::template_infotype = 0; + +void func_list_template(const std::string &args) +{ + Template::list(); +} + +Template *Template::find(const std::string & label) +{ + if (!label.size()) { + return 0; + } else { + return (Template *) core::Info::find(template_infotype, label); + } +} + +void Template::list() +{ + core::Info::list(template_infotype); +} + +bool Template::init() +{ + // initialize template InfoType + template_infotype = new core::InfoType("template"); + + std::string inifilename("ini/templates"); + + filesystem::IniFile inifile; + inifile.open(inifilename); + + if (!inifile.is_open()) { + con_warn << "Could not open " << inifile.name() << std::endl; + return false; + } + + con_print << "^BLoading templates..." << std::endl; + + size_t count = 0; + Template *entitytemplate = 0; + std::string strvalue; + math::Color colorvalue; + float floatvalue; + + while (inifile.getline()) { + + if (inifile.got_section()) { + + entitytemplate = 0; + + if (inifile.got_section("template")) { + count++; + entitytemplate = new Template(); + + } else { + inifile.unknown_section(); + } + + } else if (inifile.got_key()) { + + if (inifile.in_section("template")) { + + if (inifile.got_key_label("label", strvalue)) { + entitytemplate->set_label(strvalue); + + } else if (inifile.got_key_string("name", strvalue)) { + entitytemplate->set_name(strvalue); + + } else if (inifile.got_key_string("model", strvalue)) { + entitytemplate->set_modelname(strvalue); + + } else if (inifile.got_key_string("info", strvalue)) { + entitytemplate->add_text(strvalue); + + } else if (inifile.got_key_color("color", colorvalue)) { + entitytemplate->set_color(colorvalue); + + } else if (inifile.got_key_color("colorsecond", colorvalue)) { + entitytemplate->set_color_second(colorvalue); + + } else if (inifile.got_key_float("radius", floatvalue)) { + + } else { + inifile.unkown_key(); + } + } + } + } + + inifile.close(); + + if (!count) { + con_error << "No entity templates found!" << std::endl; + return false; + } + + entitytemplate = Template::find(std::string("cargopod")); + CargoPod::set_template(entitytemplate); + if (!entitytemplate) { + con_warn << "Template 'cargopod' not found!" << std::endl; + } + + entitytemplate = Template::find(std::string("navpoint")); + NavPoint::set_template(entitytemplate); + if (entitytemplate) { + con_warn << "Template 'navpoint' not found!" << std::endl; + } + + con_debug << " " << inifile.name() << " " << count << " entity templates" << std::endl; + + core::Func *func = core::Func::add("list_template", func_list_template); + func->set_info("list available entity templates"); + + return true; +} + +Template::Template() : + core::Info(template_infotype), + template_color(), + template_color_second() +{ + template_radius = 0; + template_has_color = false; + template_has_color_second = false; +} + +Template::~Template() +{ +} + +void Template::set_radius(const float radius) +{ + template_radius = radius; +} + +void Template::set_color(const math::Color &color) +{ + template_color.assign(color); + template_has_color = true; +} + +void Template::set_color_second(const math::Color &color_second) +{ + template_color_second.assign(color_second); + template_has_color_second = true; +} + +void Template::apply(core::Entity *entity) const +{ + // set radius + if (radius()) + entity->set_radius(radius()); + + // set modelname + if (modelname().size()) + entity->set_modelname(modelname()); + + // set primary color + if (has_color()) + entity->set_color(color()); + + // set secondary color + if (has_color()) + entity->set_color(color()); +} + +} // namespace game diff --git a/src/game/base/template.h b/src/game/base/template.h new file mode 100644 index 0000000..47c9ff3 --- /dev/null +++ b/src/game/base/template.h @@ -0,0 +1,92 @@ +/* + base/template.h + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#ifndef __INCLUDED_BASE_TEMPLATE_H__ +#define __INCLUDED_BASE_TEMPLATE_H__ + +#include <list> + +#include "math/color.h" +#include "model/model.h" +#include "core/info.h" + +namespace game +{ + +class Template : public core::Info { +public: + Template(); + + virtual ~Template(); + + /* --- inspectors ------------------------------------------------- */ + + inline const float radius() const { + return template_radius; + } + + inline const bool has_color() const { + return template_has_color; + } + + inline const math::Color & color() const { + return template_color; + } + + inline const bool has_color_second() const { + return template_has_color_second; + } + + inline const math::Color & color_second() const { + return template_color_second; + } + + /* --- actors ----------------------------------------------------- */ + + /** + * @brief apply a template to an entity + */ + void apply(core::Entity *entity) const; + +protected: + + /* --- mutators --------------------------------------------------- */ + + void set_radius(const float radius); + + void set_color(const math::Color &color); + + void set_color_second(const math::Color &color_second); + +public: + /* --- static ----------------------------------------------------- */ + + static bool init(); + + static void list(); + + static Template *find(const std::string & label); + +private: + + /* --- attributes ------------------------------------------------- */ + + float template_radius; + + math::Color template_color; + bool template_has_color; + + math::Color template_color_second; + bool template_has_color_second; + + /* --- static ----------------------------------------------------- */ + + static core::InfoType *template_infotype; +}; + +} // namespace game + +#endif // __INCLUDED_BASE_TEMPLATE_H__ |